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UPDATE: Medals added! Can you get them all?
"Guide a tormented figure deep into a world of pain. Then, try to cheat your way out… if you can."
Before you start, please make sure you can hear the audio.
Headphones are recommended (don’t worry, nothing will scream or jump at you).
Press SPACE to Jump (hold to go higher).
Press Arrow Keys to Move.
Press Shift to Adjust Options.
Tip: “you have to cheat to finish the game”.
ABOUT THE GAME
D2D: Deep into Darkness is my first game. It was developed in 72 hours as an entry to a local Gamejam in Fortaleza, Brazil. The theme was: "You have to cheat to win the game".
ANDREY COUTINHO (http://walloftext.com.br/en) Original Concept, Game Design, Level Design, Programming, GUI Design, Writing and Directing.
TITO MARQUES (http://titom.carbonmade.com/): Original Concept, Character Design and Graphical Art in general.
SFX retrieved from:
Moonlight Sonata - 1st Movement - by Ludwig Van Beethoven
"The House of Leaves" and "Right Behind You" - by Kevin MacLeod (http://incompetech.com/)
P.S.: The game is actually double the resolution of the embed window. Image quality will be at its best if you zoom in the browser window until 200%. Stick to 100% if 200% doesn't fit your screen.