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A search for answers leads you to a desolate, post-war country in this point and click adventure.
Originally made for LD28. The project took a bit longer to complete, but hey, at least it got finished. Enjoy!
HOW TO PLAY:
Click the environment to pick up objects and talk to people. You can use objects you find on the environment, people, and other objects in your inventory.
Press F to go full screen.
Having trouble? Take a look at the walkthrough!
the voice acting is laughably bad
How can I use the substance on the fire if it disappears when I give it to the old bird? This game doesn't make sense...
there's a problem, in your walkthrough , . Talk to the old bird, selecting anything.
18. Go back to third area and stand in front of the campfire
19. Use the matches on the campfire
20. Use the substance on the campfire
after talking to the bird, i don't get any matches and i lost my substance, any idea?
ouw yea, the chat is litlle buggy there...
To get the matches you must use your heirloom on the Old Bird. You get rid of the substance by using it on the campfire so it should disappear. Sorry for the confusion.
The text crawl is too slow, the game doesn't reset after failing, too little feedback. This would be great to play if I didn't have to refresh my browser to restart, and if it was more coherent. As is, it's more of a 'try everything and memorize what works to progress' kind of game. Personally, I don't like those because it get old, fast, and provides no challenge, even on the memorizing side of it. All I'd need to do is make a cheat sheet of what options work.
Ultimately, it gets reduced to an interactive story that you have to start over again and again to get through it all.
Legendary Cedric the Owl reference, and nice art style, though.
A bit strange, but I liked it entirely. Tough, I would like to see a larger version, with more than just discovering that two weird guys killed your father.
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