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You shoot lasers at asteroids to make them go boom.
In responce to a previous comment, there's a differnece between challenging and nearly impossible. Challenging games have a skill curve where the game starts easy and gets progressively harder. This game just starts hard. There's not enough time for a person with average reaction speed to make a single mistake, so the second you do it's just game over.
Also, all of the games here are free, so that's really no excuse for a poor quality game. Put in a bit more dev time, give the game some skill progression, maybe polish it up a it, and try to give it something to set it apart. Until then, it's a very mediocre effort.
Well, I think it's fun, and you should too.
This game doesn't even deserve a half decent review. The music doesn't match at all, the concept is old and worn, game play is terrible, the loop sucks, there's really no point in playing this game. Nothing new or innovative or exciting. I'm really hoping this game is SUPPOSED to be a fluke.
I made this game for free, you ungrateful little bastard.
Poor quality, frustrating game because it's not challenging, it is just nearly impossible that it gets to the point og giving up.
That is the definition of a challenge. People either complain that a game is too easy or too hard. Well, you can't have it both ways.
its ok i dont understand wat is happning doh
Totally dug the music (what is it, btw?) and the simplicity of no menus and such. Add some perks and level=ing up, as well as some better looking asteroids and you can have a pretty addicting game in the making. Nice job.
The music is an original composition for this game. I will see about adding medals/awards or whatever. Thanks for the praise.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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