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rated 3.81 / 5 stars
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Credits & Info

Dec 17, 2013 | 7:59 PM EST

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LEVEL 2 10 Points Beat level 1!
LEVEL 3 10 Points Beat level 2!
LEVEL 4 10 Points Beat level 3!
LEVEL 5 25 Points Beat level 4!
LEVEL 6 25 Points Beat level 5!
LEVEL 7 50 Points Beat level 6!
LEVEL 8 50 Points Beat level 7!
LEVEL 9 50 Points Beat level 8! So close!
LEVEL 10 100 Points Beat the game by beating level 9! :D

Author Comments

This abstract game game involves using a wrecking ball to block ninja stars from chopping your string. Or something like that! xD

Made in 48 hours for Ludum Dare #28!
Please rate it!
This is fixed up a bit from the compo. Lots of small bugs are fixed, it's a little bit easier, and there are medals! ;D

(Also, the main soundtrack is to the left)

- Use the arrow (or WASD) keys to direct the wrecking ball.
- Do not let stars touch the rope! You lose health.
- Run the wrecking ball into stars to destroy them.
- Collect power-ups and upgrades!

- Made it a little bit more challenging
- The timer accounts for lag
- Q toggles particles/quality



Rated 3 / 5 stars

Good game, great music. Interesting new spin on an old concept, but the game becomes completely unplayable when certain power-ups activate because of the horrible lag and that ruins the well-paced experience.

Zanzlanz responds:

Thanks very much!

Are you not mistaken by the slow-motion effect? Particles may make it even slower, but the slow down is intended, as both a break, and to build tension as a powe-up is in use.


Rated 4 / 5 stars

Fun little game, Curious as to whether it's intended for the game to slow down with the torch powerup or if its just my computer (probably the latter but I thought I'd ask anyway)

Zanzlanz responds:

Yes, yes the extreme slow-motion is definitely a feature. :)
On some slower computers it does lag extra due to a lot of particles during that time.


Rated 5 / 5 stars

Simple. Surprisingly fun. Music was good. Thankful game wasn't longer though - my fingers were getting tired of keeping ball in almost flat ellipse while aiming at things (lots of button pressing!). Power ups were good. Fire was best! Big mad circles! Argh! Power-up finished - back to flat ellipse ASAP!!

People find this review helpful!
Zanzlanz responds:

Hahah yeah that's usually the most-used strategy.
It could be considered bad game design, but, hey, at least it's pretty fun ;D
Thank you very much! :D


Rated 2.5 / 5 stars

Simple, But it was not bad. I could see it entertaining others for longer. I played for e few levels until death. Keep it up buddy!

Zanzlanz responds:

Well thank you for playing! :D


Rated 4 / 5 stars

Decent, needs a little more accuracy on where the ball/string hitboxes are though. I found quite a few times my ball hit things it wasn't in range to block, and other times I hit something dead on with the ball and it did damage to me.

People find this review helpful!
Zanzlanz responds:

Yes exactly. I used a line to line algorithm, but I didn't realize I should have used a circle to line algorithm. I might fix that soon. Thanks for rating