Be a Supporter!

Credits & Info

Uploaded
Dec 16, 2013 | 9:25 PM EST

Related Stuff

Plenty more like this here!


Log in to save your medals! Don't have an account? Create one for free!

Test Failed 25 Points Your test has failed!
Test Successful 25 Points Your test was successful!
Abduction Secret Medal: Unlock this medal to view its details!
Armageddon Secret Medal: Unlock this medal to view its details!

Author Comments

This original game was made for the LD28 Jam in 12 hours.

Description:
After the Big Bang you are responsible for the wealth of planet Earth. Choose your upgrades to lead mankind to glory by increasing productivity, technology and population to the max, while reducing the pollution to a minimum and fight threats from outer space. Be the fastest strategist and discover the truth about your planet.

You play the game with the mouse and choose your upgrades to reduce the time to win the game. Every upgrade costs 5% of your productivity

-----------------------------------------------------------------------------------------------

Edit (new version, 2 days of work now):
Here are the changes from all the feedback I got so far.
- New calculations
- Visual & audio feedback for the buttons
- added UFOs & asteroids that decrease population (can be destroyed by clicking on them, higher tech level needed)
- added medals & highscores
- added better instructions
- you win the game, when your population & tech is both 100
- you lose the game, when your population is droped to 0

- Press M to toogle the sound

Reviews


zorthargzortharg

Rated 4 / 5 stars December 24, 2013

A unique game. But it needs to have some black space ABOVE AND BELOW the Earth! Because plenty of times there would be an approaching UFO or asteroid and I never even had a chance to click on it until the last second since it wouldn't even be on the screen and of COURSE the impact point of the asteroid will just happen to be right as soon as it is on the bottom of the planet, a quarter of a second after it gets on the screen. It's frigging space. No up or down. They should be able to defend the poles as well as the equator! So it shouldn't be harder to defend up and down than left and right just because it's inconvenient for you to make a game with a 1x1 display aspect ratio.


satyre responds:

Thanks for the feedback. I'll change the impact points or the aspect ratio in the next update, to let the player defend the planet better.


VendalVendal

Rated 4.5 / 5 stars December 23, 2013

I quite enjoyed this quick game. It grabbed my interest and I played it more than a few times getting the order of operations down to the most efficient level. As of this review, I hold the high score. Ninety one seconds. Woot.

A few more elements could make this a full fledged game. Perhaps a higher rate of hazards, but fewer detriments, or quicker timers with fewer rewards. Then again, you could add other sub-elements such as a basis for production (factories, workers, animal labor), population (farmland, hunting, housing), and technology (laboratories, space laboratories, multidimensional space laboratories (this being Earth Prime, there are other dimensions, right?)).

The visuals were simply great. The world turning into a circuit board as technology grew was a nice touch. What I found the most fitting, though, was the music. The atmosphere was set. It put in an air of wonder and made me feel like this was the birthcry and triumph of a new world.

Overall, I love what you have created. It is what it is, and what it is is good. I really hope to see more.


People find this review helpful!
satyre responds:

Thanks. You totally got the mood and intention right :). Great suggestions and nice idea for the different dimensions. This could be used to create multiple sequels of this game. I think I'll use the new ideas for sequels, cause I have some plans to improve this kind of game and have to start all over from scratch to got every feature right.


NightOfIllusionNightOfIllusion

Rated 3.5 / 5 stars December 17, 2013

Interesting! Keep it up.

As with other comments. It is pretty short. But for 14 hours that is not bad.

Really, two endings only:

1. You click too slow = too much production = too much pollution

2. You click fast enough on Technology and Population with production around 3-8 = 90 seconds game.


People find this review helpful!
satyre responds:

Sorry I wrote the time miscorrectly, I meant 12 hours. Thanks for the review. The game has some bad game elements atm. There was no time left to enhance the balancing so it is very short and easy. I concentrated to much on animation and graphics this time instead of gameplay so unfortunately there is a huge lack of interesting content.


inyourface45inyourface45

Rated 2 / 5 stars December 17, 2013

Some huge flaws:

1. Productivity % is directly related to pollution, basically in order to not lose do not let your upgrade points get too high

2. Too easy

3. Too short


satyre responds:

Yeah you are right, it is a bit too easy and short, but considering the short time frame, I couldn't add special calculations to the game and want to keep it simple instead of unbeatable, to let anyone finish it. Thanks for the review. The balancing took the most time.

Edit: A new version is uploaded, with some new features.


GoatcatheadGoatcathead

Rated 2 / 5 stars December 16, 2013

It's not bad, It's just that it isn't good.

It offers very little in terms of gameplay, I don't see people playing this game more than once or twice, and It's extremely simple.

<90 seconds of gameplay that isn't super entertaining is pretty mediocre.


satyre responds:

I wanted to add more content, like defending from asteroids and tweak the whole system, but couldn't finish that in time. I'm happy with the result ;) thx for the review.

Edit: A new version is uploaded, with some new features.