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You have to avoid from boxes & remember more distance more harder.
Classic helicopter game clone. A little easier than the first one I ever played, but still nostalgic fun. Try a remake with some revamping of the art, and maybe add some features to set it apart from the other helicopter clones. Sequels would show your improvement in game design, I'm sure. I also think this would fit better under skill - avoid rather than artillery.
It is always funny to read reviews by critics who have never made anything themselves but only good at moaning and complaining. The game is a clone, and its not a bad one, I remember when I played the original one, mechanics almost the same, this one is slightly easier. The graphics are not the most attractive but playable. I would suggest instead of repeating cubes all the time, you can make other shapes, maybe triangles, circles, and maybe make some of them move up and down for more challenge. Maybe add a petrol to the helicopter and a can of fuel, that you can pick up as a power up to continue flying, this would increase difficulty. Some sound effects simple ones could be added, as well as maybe short soundtrack of some sort on the loop. Overall its just tiny little things, when added them would make a more fun game to play. Have a go on improving it and dont let certain reviewers put you off :)
GOD THIS IS BAD
One word for you: WHY?!?!?!?!
No points. This looks like the first programming exercise after Hello Worlds and the graphics are on par with the gameplay.
You should really put a warning about this game ,
it hurts my eyes!
That's fix now.
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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