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Found on my attic hard drive – a game with the control method from when flash games were hardcore.
This doesn't feel like an entire game. Though the control scheme may be "hardcore," it's still stupid.
controls were very klunky and the game itself was too bland.
The part of using the z and no the s makes me mad
This seems very general and basic in the animation and graphics. Though I like the idea, it feels dumbed down as far as the design. The controls, on the other hand, are very frustrating. I believe I understand the reasoning of switching from a traditional WASD format to make it unique, but a casual gamer will feel confused and frustrated with the change. I hope this develops further and I hope the best for this game.
You find yourself on a starship, adrift. The computer is counting down to something...
Shift tiles to the designated spots.
How fast is too fast?
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