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A knight with amnesia fights for the only thing he remembers: the love for his princess. In this unique blend of a card game and fighting, you challenge your foes to uncover the truth.
Click cards to flip them.
Whenever you match two cards, the Knight performs that action.
That was really nice. It reminded me of back then when I'd play nothing more than RPGs. I especially loved the implementation of the card memory game. <3
Nice Soundtrack, nice story, nice battle mode, multiplayer is a good idea, but the game was too short. Add one or two extra battles like castle guard or something, and you could make a special atack for each character. The atack charged as the health bar got lower. The dragon could have a firebreath, the princess some sort of curse, and the hero could have a power slash
The Positives: The art was really nice. Decent story. The memory tests weren't really all that hard but interesting enough. Voice acting was at least average if not a bit better. Easy to play, everything worked fine. Music suited the mood.
The Negatives: Way too short a game. I like the idea and wish I could have had at least another 3 rounds to get the full scoop and win. I know you have the duel mode, which could be fun with a friend, but I don't think this game is going to get many people who want to replay it.
I beat it the first try and it's 2am and am sorta drunk. ;)
It's short but intense. Flash movies get big really fast, and a story twice as long would have been a pain to download.
Awesome game for it shortness. I am really hoping for a sequel to this. The animations are smooth, the cutscenes are pretty interesting. Cool little story behind it.
The only thing I did not enjoy is that it seemed that the medusa character seemed to have an advantage. Each move she played she always had 3 successful moves before missing. Maybe it is sheer coincidence, but I am just letting you know!
I like it.
The ending is worth playing though on the fairly tough level 3.
(Note that if you lose, you can continue replaying from the level that you lost until you win it).
The story ending was perfectly interesting as a storytelling device and probably will end up on TVTropes as the "Ultimate Cursed Loot" concept.
As well as one fairly powerful enchantment to win most battles "What is the opposite of intellect?"
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