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A knight with amnesia fights for the only thing he remembers: the love for his princess. In this unique blend of a card game and fighting, you challenge your foes to uncover the truth.
Click cards to flip them.
Whenever you match two cards, the Knight performs that action.
What... was this?
There was no storyline what so ever and made me feel this was more of a sequel to... something.
If there predecessor, please tell me.
The only reason I gave you 1.5 was because I liked the memory game. If there were more than 3 battles, and a storyline I could follow, you could've got more than this.
my face was confused the whole time but some weird reason i liked it
If you were really confused, the game did what it was supposed to do. It's about memory loss, and to really get that point across, you get to complete the story puzzle together with the hero himself.
This was executed incredibly well. For a very simple premise and a very short game, this felt truly interesting and enjoyable to play.
It's hard to rate this game. You have some good and some bad all mixed up.
Okay, your story is absolutely terrible. It's so bad that it actually damages your game. For one thing, I have no idea what the hell is going on when I first start the game. Why exactly is this random dude attacking me? Why the hell do I have to fight a dragon? It's like you just assume that the player knows exactly what's going on. The script is poorly written and executed, which just makes the characters seem uninteresting. In the end, this just killed your game. It's always great to have a story, but don't butcher it. Definitely put more thought into a story next time.
Game play was interesting, but seemed to be more annoying than anything. The enemy seems to be designed so that they know exactly where the cards are. Also, there's no progressing difficulty. The first fight is just as luck-based as the third. Sure, you have a larger pool to choose from, but the game wasn't harder as I went. Alternatively, the fighting system was pretty creative. I haven't seen that kind of combat done before, and although the combination was a bit odd at first, it worked fairly well.
The art was fairly well done, better than many other flash games, and definitely an improvement from pixel graphics. The music was also pretty well made, so this game gets an A for its aesthetics. If you wanted to improve, I suggest you work on smoothing out your animations.
In the end, this wasn't necessarily a bad game, but it could use improvement. I can definitely see that there was work put into this, and that you have a lot of potential to be a great game maker.
Great game! This really takes me back and I'm amused to find I still enjoy playing Memory. Good story line, animation, and voice work. The opponents' skill levels are done well too. I do wish there were a few harder levels. Maybe an extra level that can only be beaten if you play flawlessly too. As it is I've been replaying to get to the last level which has a decent amount of replayability to it.
A bug happens if you finish a level using the special attack and it happens to finish off the board by turning over the remaining cards. The game can't move on in that case because it seems to expect you to turn over more cards even though the special attack already turned over the last ones.
Thank you for this bug report. I will look into it and upload a new version next week!
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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