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Uploaded
Dec 1, 2013 | 2:52 PM EST
  • Daily 5th Place December 2, 2013

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Author Comments

I wanted this game to be short and easy pick up with a little bit of challenge. By creating a level engine I see that I can easily return to this and make a more complex game in the future. I certainly hope I get the time to do it.

I hope you like it and put you in a little christmas mood :) I do everything my self, graphics, programming, sounds and music.

Publisher? All details here http://www.mochimedia.com/games/play/jewel-mining-christmas

Reviews


08jackt08jackt

Rated 3 / 5 stars December 7, 2013

Not bad. Some graphics could do with some work, and maybe the gameplay could use more variety.



CyberdevilCyberdevil

Rated 3 / 5 stars December 2, 2013

Well this was a different form of mining, shooting down the reward rather than collecting it. : Nice Christmassy feel and simple rewarding gameplay. Good work!

-cd-


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stian7 responds:

Yeah, it might not be the smartest thing to do in a cave, hehe. Thanks!


SpikeVallentineSpikeVallentine

Rated 5 / 5 stars December 2, 2013

lol kool. nice midi music


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kingwaynerkingwayner

Rated 2.5 / 5 stars December 2, 2013

it's a decent time waster game. instead of the endless supply of christmas balls to shoot, limit the number of shots per round to make the game harder, or give 50 shots for the entire game and see how far you can go/how many points you can get.


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stian7 responds:

Thank you for the tips :)


blopa001blopa001

Rated 2 / 5 stars December 2, 2013

Was it really necessary to repeat the same level design more than once?


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