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Credits & Info

Nov 27, 2013 | 11:50 AM EST
  • Daily 4th Place November 28, 2013

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3 Orbs 5 Points Collect 3 Energy Orbs (yellow or blue).
3x Record 5 Points Break your own record 3 times.
500 m 5 Points Reach 500 meters in a single run.
First Blood 5 Points Die for the first time.
Slider 5 Points Die sliding.
Super Death 5 Points Die while Super Energy Orb boost is active.
Super Orb 5 Points Hit a Super Energy Orb.
Volcano 5 Points Jump on top of the pixel volcano.
10 Orbs 10 Points Collect 10 Energy Orbs (yellow or blue).
10 Super Orbs 10 Points Hit 10 Super Energy Orbs.
1000 m 10 Points Reach 1000 meters in a single run.
3 In A Row 10 Points Hit 3 Super Energy Orbs in a single run.
Headbanger 10 Points Reach the ceiling 10 times during a single run.
30 Orbs 25 Points Collect 30 Energy Orbs (yellow or blue).
3000 m 25 Points Reach 3000 meters in a single run.
Speedy 25 Points Maintain a speed of 35 m/s for 10 seconds.
Top Speed 25 Points Reach a speed of 80 m/s.
2K Slide 50 Points Slide a total of 2000 meters.
30K m 50 Points Run a total of 30000 meters.
50 Super Orbs 50 Points Hit 50 Super Energy Orbs.
6 Minutes 50 Points 360 seconds air time.
Easter Egg 100 Points Find the Red Energy Orb.

Author Comments

When you get trapped in your own computer game and the cyber tunnel starts to cave in, your run begins. Unlock achievements and collect powerups along the way!


- UP / DOWN: jump / slide
- or X / C: jump / slide
- or W / S: jump / slide



Rated 5 / 5 stars

I saw the red orby thingy but i wasn't able to catch it.It's at the beggining, try to find it.


Rated 4 / 5 stars

Entertaining game although it did get a little repetitive. The concept was great, but different obstacles, challenges, upgrades or etc would make this game stand out a lot more. I did enjoy playing it multiple times though.

The aesthetics are simple, although I wasn't a huge fan of the character's design.
Overall good concept, needs a little tweaking, but worth multiple plays.

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Rated 4.5 / 5 stars

Decent game, however it became really repetitive with little change in the run order, after 2 runs you sorta get the idea of how the whole thing works in terms of orb placements. 4.5 stars only, would have given 5 had there been more variety.

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Rated 5 / 5 stars

It was a great game but i think you could have added more to the game because repetitive is not fun. You could add more obsticals, upgrades, and a random map generator if you want it to be fun.

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Rated 3 / 5 stars

This is a good concept. However, it gets really simple and repetitive after a while. Nothing new is added, and challenge only ramps up using size, as opposed to change in type or obstacles, which keeps thing a little bit more fresh

The aesthetics are too simplistic. The character is so bland and you don't really invest much into him/her. For all we cared, it might as well be a green rectangle. The theme is great, but so many opportunities to expand on the idea were missed.

You can do better than this. To reference another game, Jetpack Joyride had one control, and even excluding the powerups and other shenanigans in the game, the game feels like it challenges you as you go faster and dodge more and more elaborate traps.

This needs work. If this was a prototype, it would be a good start. But as a full game, it forgets it has wings.

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