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"Deadstar" VI - Monsters

rated 3.93 / 5 stars
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Credits & Info

Nov 21, 2013 | 7:07 AM EST
  • Daily 4th Place November 22, 2013

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Author Comments

Part 2 of Episode 6 and the Season 1 Finale of Deadstar

Guest Starring:
Stacey Rebecca - Model/Cosplayer

Adam Tilford - Creator of Shattered Heaven Animated Series

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Rated 3.5 / 5 stars

Looks like I stumbled upon a new series worth following! I agree with kkots that the characters look rather stiff. The expressions are all great, but the movement isn't naturally fluent. Apart from that, this is one pretty emotional scene, though keeping the two enemies alive doesn't make sense even after they killed a couple of people... maybe that'll make more sense once I go back to prior episodes. Looking forward o the next one!



Rated 3.5 / 5 stars

Animation could use a lot of improvement.
Easing and basic principles of animation are not enough - it is your skeletons that are the source of all problems. For example, you have to bend the bodies of characters, all human characters, every time, and change poses much more. Your skeletons are overly rigid, and that makes your humans look like stiff robots. Need to add much more bones (into the back).
I'd even recommend using Motion Capture technology, I think it's got cheap enough nowadays.
Also, I get a feeling that you used Linear interpolation, not even Bezier, and all the animations are really slow, unnatural, etc.

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cineman513 responds:

Thanks, you guys are definitely right. I didn't even notice some of that about the movements. I'll definitely work harder on the next episodes.


Rated 3.5 / 5 stars

Doowik covered everything I wanted to say and more. That being said, I know it would be a lot of work, But I think it would do your creation justice to go back and re-work your episodes after you finish refining your style. I would love to see your work then!

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Rated 3 / 5 stars

I enjoy the dark looking tone, definitely is sci-fi. Characters are somewhat interesting, composition and lighting are extremely efficient and look great, and many of the effects are very cool. The switches from 2D to 3D is barely noticeable which is great. The models look good, and the overall cinematography and shots are awesome! It follows very well with the intended anime genre. Can't say much about the story since it's a series and I've only seen a couple episodes, but to be completely honest I'm not going to bother with another one. Why?

This is damn near a full television episode, which is fantastic.. but the animation is messy. There absolutely no anticipation to movements, ease-in or ease-out to the holds, broken joints and weak-posing at times. Lip Sync is extremely greasy and floats, actually all the posing floats. Not sure if this is the fact of the rigs or just the animation itself. Also at moments the voice-acting throws me off, just for the fact of changing quality in mics (but that can't really be helped I suppose) As an overall it's just the animation.. it's missing weight and force (arms don't move by themselves, our body moves them for us.) Since there is no force, there is no overlap (not everything stops at the same time when we move) Emotions within the characters are not the best communicated. (Unless it's a close-up on dilating pupils) I really can enjoy what you do with the eyes though, keeps to that anime feel,there could be more blinks (with the eyebrows making the eyes blink) and firm subtle movement that compliment the dialogue. But other then that nice eyes. Thesis: It's just missing too many basic principles of animation.

Thirteen minutes is A TON of time to ask of someone, and your story could be great. But with 3D, you need to have appeal in your animation, if you don't, then it is really hard to hold your audience in, no matter what story you may be telling. If the animation of your characters are not believable, then how to expect the audience to actually care about those characters? You may have action scenes later on in the series to keep people entertained. But, if they look unappealing and goofy.. it won't convince people to stick around.

Everything else to be honest is great. It's mind-blowing the amount of stuff you have created, and there are rarely any issues I have with anything else and I enjoyed the look and concept of it. But the animation needs some tender-loving-care, especially if you're going to have television length episodes. People get bored very easily. Great work otherwise, you can tell you put your heart and soul into this. Best of luck!

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Rated 5 / 5 stars

This is really good and very nice work on the animation too ^ ^

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