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Uploaded
Nov 13, 2013 | 9:42 AM EST
  • Daily 5th Place November 14, 2013

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Author Comments

You know, the world needs to be saved. Somehow it is always in danger. And there is always a hero that you can count on at times like this. A hero that you can look up to. But sometimes, there comes a hero, a bit different and unorthodox in his ways. This is the story of that hero. Relive the memory of a mad guy who saved the world and ended up in an asylum.

Unlock different weapons, pickup random effects, kill swarms of enemies and different bosses, bring your own apocalypse on the aliens.

Reviews


justsambajustsamba

Rated 3.5 / 5 stars

A well-known mechanic with some enhancements but as you accumulate points there will be nowhere to use them. The camera could be both zoomed out for more are enjoyment or zoomed in for more thrill. Good game, but the possible sequel can learn from this one.


People find this review helpful!

77777777777777

Rated 3 / 5 stars

zzzzzzzzz 4 words: so easy - no challenging
good point is the secret bonus box



righteousgamergodrighteousgamergod

Rated 3 / 5 stars

This game's alright, not bad, not bad.
- RighteousGamerGod



threadedFATEthreadedFATE

Rated 3 / 5 stars

It is a bit repetitive, but pretty fun nonetheless. I've managed to research every single thing before the 2nd boss... So maybe something with even more upgrades, perhaps...?

Thank you for making this game and/or putting this on Newgrounds!


People find this review helpful!

knalleknutenknalleknuten

Rated 3 / 5 stars

Graphics, music, sounds, gameplay, wits - all was average, fun and good looking. The weapons were fun and the bigger ones satifying powerful. Good idea with the random dice - but after you upgraded everything there should be a possibility to spend your research points. I am at level 13 and all is maxed and I still die because of (my low gamer qualities;) the small arena and the too-far-away spacebar. If WASD is customizable why isnt the spacebar? The pick up key should be 'e' or 'q' to make the gameplay more fluent. After all a respectable arena shooter - I miss new ideas.


UmutDervis responds:

Hi, thanks for the comment! Yeah, I'm getting rightful complaints about customization of spacebar. I wanted to simplfy things by not adding it because key-binding screen was somehow also an instruction screen, and I thought left-handed people can still choose their movement keys according to the position of spacebar. Now I see it was a mistake.

Difficulty is another thing that gets interesting and different responses. I wish I hadn't removed the difficulty selection :)

Thanks!