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Nov 13, 2013 | 9:42 AM EST
  • Daily 5th Place November 14, 2013

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Author Comments

You know, the world needs to be saved. Somehow it is always in danger. And there is always a hero that you can count on at times like this. A hero that you can look up to. But sometimes, there comes a hero, a bit different and unorthodox in his ways. This is the story of that hero. Relive the memory of a mad guy who saved the world and ended up in an asylum.

Unlock different weapons, pickup random effects, kill swarms of enemies and different bosses, bring your own apocalypse on the aliens.



Rated 5 / 5 stars

totally awesome!

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Rated 1 / 5 stars

Looks cool, but it won't load past the start screen


Rated 5 / 5 stars

Excellent game on a lot of points :
- very good graphics and animation. Everything is smooth, differencing the weapons on the ground is easy, the monsters are varied...
- the sound is good, fitting music.
- Good thinking with the upgrades
- The difficulty is ok but very random, as it all depends on the upgrades you'll have. ( mostly the armor. The only time I died was against the last boss, as I coudl'nt manage to pick armor. The second time I did and it ended pretty much easily. )
- awesome random red box, adds a lot to the game !
- the story is original and the lines are fun

So the cons now :
- it'd be good if there was some more upgrades ( ie that the ultimates weapons could be upgraded the way the other can be, ammo capacity and so on. ) cause I ended up with everything upgraded 4 or 5 levels before the last battle and it became a little boring. And if anyone for any reason did some levels over again to have more gold... Well I guess he'll find the ending a little bit boring ^^ ) That being said, the random red box made it up for it.
- the primary weapon is not very much fun... And the 2 upgrades aren't really noticeable until stronger monsters appear.

So a very nice game that makes me want to have some more.

Bravo !

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Rated 4 / 5 stars

Needs to longer,overall good game though.


Rated 4 / 5 stars

Solid game play, funny dialogue, nice graphics, and non-grindy, significant progression makes this a winner in my book! Some suggestions should you make a sequel:
1) The plasma sphere should prevent enemies from damaging our hero completely I feel.
2) Close weapons can be toned down some*, but make them replace your default weapon. I'm in panic mode at the beginning of each level in the later levels.
3) Auto pickup health when you're not at full health and I'd say make armor permaneant, but slowly recharges (you could add drops that instantly recharge it).
4) Loads more upgrades! I ended up with an absurd amount of research points left over. Also, it's frustrating to see lower level guns drops when I have trees maxed out. I'd remove them once you get the next level gun.
5) In general, balance the game on two fronts: First, the difficulty can be smoothed out some. Levels 1 - 14 are a breeze, and then 15 gets hard/challenging. However, don't nerf level 15 - it was perfect. I just wish the difficulty picked up before then. Second, move away from RNG for your weapon upgrades and armor. I mentioned this earlier. You can have your armor and guns maxed out but it doesn't mean anything if you don't have those active. Essentially, there needs to be less of a difference when your have a gun or shield active and when you don't. Some simple things can fix this, like adding direct health upgrades and making shields permanent and close-range weapons could replace your default weapon.
That's a lot of stuff, but I do want to emphasize I enjoyed this a lot! I just see so much potential for you to take it even further!

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