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This was a week long game build I made but couldnt finish in time for halloween :(
But I am releasing it anyways, its a decent lil time killer.
It's not perfect, and some of it is experimental
If you like my games, please support 'Marly A Gecko's Tale'
Which is my big PC/Mac project. Which Im aiming to have out in 2014 on Steam.
Greenlight - http://steamcommunity.com/sharedfiles/filedetails/?id=171481226
Indiegogo - http://www.indiegogo.com/projects/marlygecko/x/1746894
The money raised will support myself during the lengthy development period as well as pay for some software and equipment as well as audio commisioning for the soundtrack.
Excellent prizes to be won!
This game really is more of a prototype for other games, but I thought it was a rather fun prototype and decided to share it
Was ok, lacked originality and is simple. Not very exciting.
Looking back, I agree LOL
Strange game, Love the art style!
Childish and immature
Lv 7 seems to be nrealy impossible to get 3 stars on. I've been trying for 3 hours to get that boulder to hit the skull just right and bounce it into that first star, and it prevented me from continuing on to any other levels. I didn't finish so I can't fairly rate, so I'll give my usual 3.5, but what I did play was definitely interesting.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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