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Uploaded
Oct 30, 2013 | 12:28 PM EDT

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Author Comments

new awsome updates tell us your score and your ideas we would like to include new stuff need new workers maybe send me private messages

Reviews


PikkioPikkio

Rated 2 / 5 stars

ONly 2 stars, but I see this is just a demo, and the game has potential.

- you should definitely give more time before the first crates appears when you start. I die 3 times on 5 hitting the first crates.. -_-

- the stickman should not keep running when is in middle air

- crates arrive slower than the clouds and this feels very weird..

- use bigger coins icons, maybe different sizes or colors or something else to avoid writing the value

- you need more kinds of obstacle or traps

and what about the multiplayer mode? are you planning to make a multiplayer version of it? this might be very cool, especially if you accomplish and amplify the items customization part. ;)

p.s. I have a stickmangames portal. if you make an improved version with multiplayer and a nice amount of items, I would definitely consider to sponsor it (but we'll have to negotiate before you post it here). let keep in touch! ^_^


cass12 responds:

thx well multiplayer is in mind but still not yet need to fix game and stuff i would like to have ppl help in game woukld you like or any of your embers helpme inprove game contact me private message


fromTerracefromTerrace

Rated 0 / 5 stars

Music is okay, but this is a terrible game.

please blam


cass12 responds:

what ? what is bad in it its new and have 2 anymeies for now only


DarkPrinceVIDarkPrinceVI

Rated 3.5 / 5 stars

It's a lot better, but that over and over pattern should still be fixed. In the level.


cass12 responds:

yep i know working on it


JohnnyTheVSantosJohnnyTheVSantos

Rated 3 / 5 stars

The animation needs a bit more work. You should try to spend a little more time on it.



KenOhSamaKenOhSama

Rated 2 / 5 stars

Has potential

Needs to be more responsive on the controls, the jump has a tiny bit of lag which causes some unfair deaths.

The animations and flow of the game could be sped up, everything feels a little sluggish; a good example of this type of game would be Orange Runner, the pace and sense of momentum in that makes for a really fast and fun experience.