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Oct 29, 2013 | 2:16 PM EDT

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Author Comments

Blazing Void: The Burning Planet offers an arcade-style and fast-paced spacefighting game, combining the simplicity of Asteroids with the depth of modern war games like Ace Combat or Dynasty Warriors. Counting with a storyline for the player to follow apart from wave and practice modes, the game is available in both English and Spanish (translated by native speakers).

Reviews


BrunnO-XDBrunnO-XD

Rated 5 / 5 stars November 1, 2013

OMG, This game is amazing, very reminiscent of the SNES style, the graphics, the sounds, of course, the game is pretty hard, but the thing to do so there is no way to grade below 4 for this game, you are to be congratulated for this job.
S2


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therazorsedge555therazorsedge555

Rated 2.5 / 5 stars November 1, 2013

Not a bad game, graphics are passable. The controls....oh, my god. Controls are abominable.


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KyskystosKyskystos

Rated 3 / 5 stars November 1, 2013

Ok I like to write reviews after a few days of playing to have a good feel for the game.

I'll start with the pros:
1. The graphics I like the kinda reminds me of the old school Super Nintendo style (16 bit).
2. The story kinda original and most enjoyable.
3. While I have not bought all the ships (reason will be in the cons later) I like the transformer style to give you two ships in one.
4. The dual language while I am not a native Spanish speaker it helps for people who do not speak only English kudos to you.
5. The weapons weren't too terribly bad good assortment

Neutral:
The different modes I liked allot but thee are balancing issues

Now the cons:
1. The grinding for money. OH GOD THE GRINDING about 15 hours of play time and a complete reset (deleted flash data saved on computer) cause I couldn't get the weapons I wanted/needed and I have a whopping 48187 (bought 1 equipment slot, 2 ships, 5 weapons and 2 hyper weapons.) It's like you wanted people to play forever just to get the goods. It gets old.
2. Balancing issues (there are quite a few:)
a. It's like the game favors itself. Your team will often fly in circles in base mode rather then fly in a pack to the bases and start attacking allowing more ships to spawn which in turn you loose more health.
b. The computers missiles almost always hit the player, while the players missiles almost never hit. This is quite annoying especially when you don't have a level select but rather a group of levels which you most start from.
c. The player/computer damage and the player/computer health ratio while it appears to be equal it puts the user at an unfair disadvantage cause if you get mobbed your toast combined with lack of friendly/team AI it gets frustrating fast.
3. Did I mention the grinding for money? It is so tedious to keep playing the same levels over and over for money only to start again for the next item that is well out of price range.

all in all it's a playable game but it's kinda meh cause of balancing issues and lack of fast money accumulation.

P.S. beat all the story levels (even 0) still on base mode 6 and classic mode 9 (again balancing issues.)

Let me know if you fix any of these or even plan to fix any of these cause I will favorite the game but I'm also going to stop playing for a while.


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blopa001blopa001

Rated 1 / 5 stars November 1, 2013

The controls really got on my nerves. Had they been normal, or had you had a way to select the type of control wou wanted to use, I'd have voted this way higher.



romeomustdieromeomustdie

Rated 3 / 5 stars November 1, 2013

somewhat crappy graphics, not actually that many upgrades, difficult credit accumulation and quite quite quite disturbing controls, really the controls got on my nerves... maybe mouse control would make it more of a fun game...