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The final update of touch the core 3
The graphics are really weird and sort of unnatural. It looks like a collage.
While the gameplay is unique, the biggest flaw in this game is the mobility of the green dot. The dot simply falls behind your cursor. This may not be a problem if the game is not so demanding on the player's agility. Combining a reaction challenging game with bad controls, and you have a mob of angry people writing negative reviews.
Due to the said flaw, certain stages are just rage inducing. I gave up at the slingshot stage because the green dot just isn't fast enough to catch the red one in time. The tetris stage is like a lucky shot. Sometimes the pieces just doesn't fall into the space you want them to, and the circle maze stage is just boring to go through.
On the bright side, I like the boss stages, as it is a change of pace from the usual gameplay. As long as you are able to fix the green dot's issue, I feel that the game has potential.
The dot lags too much. I move the mouse and the green dot follows, but not as fast as the mouse moves so I had to keep restarting the level because the mouse would make it and the green dot looks like it might just make it factoring in the lag, but it's just too slow compared to the mouse. Maybe make it so the game can keep up with the mouse?
This game could have been good if it weren't for the constant ads during gameplay and lagging cursor...
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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