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The wizard has entered the Doomed Estate. Help him survive & eliminate all the evil beings in the estate. Collect all the hidden treasures & kill all enemies to proceed. Enemies may drop 3 types of collectibles.
Bizarre. It seems you spent the correct amount of time to create the 3D looking graphics, enemies and items, a map, basic quest, and fancy buttons, then stopped trying when it came to movement and fighting...Why?
Seriously, the movement and laser-blast-thing are REALLY annoying to use.
Fix the controls and change a little the music please
First off, Not a fighting game. More of a multi directional shooter. Secondly, it's not a good one. There isn't much to set it aside from some of the really good ones. One problem I found is your Isometric movement. (For example, take a look at the movement of solstice for the nes. Good music, interesting graphics but bad controls.)
You could do a lot to make this game more likable. Give it a story line and some variety in the levels and enemies.
Ok gameplay, but its a bit weak to be honest, there is only one type of attack and there isn't much to keep you engaged.
The game is nice. There seems to be sadly no variation in levels. Like walls or locked doors that you need to pass somehow to make it challenging. And the controls were abit wierd but it was enjoyable.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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