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Will you be able to find a way out of this nightmare... again? Or, maybe on the contrary - will you go even deeper?
A sequel to an award-winning horror point-and-click game Deep Sleep.
I enjoyed it, but I would have enjoyed it more if the screen hadn't been so grainy. I was okay with how dark it was (I get that it's a horror game) but the rapidly-shifting pixels made it hard to spot things I needed to (Like, say, the path to the well. Or to the scarecrow. Or to the fountain. Or some of the things I needed to fill the sack with. Or other important things like that.)
Also it would be nice if the flashlight just auto-deployed when you needed it.
My nickname in high school was Bert.............slightly unsettling
Excellent as usual. A bit short and not as traumatizing as the last one so my nerves are kind of intact.
I really enjoyed the first one of these. The second is equally good, if not a bit better. My only complaint would be the flashlight. First, I believe it would help if the flashlight, once made functional, were available to use at any time rather than in specific areas. I say this because some objects are very difficult to see, which I understand is part of the game's difficulty. I would recommend instead making those extraneous objects (such as the notes) hidden more in the environment rather than obscured by darkness. Also, I think that the creepiness factor (as well as visibility) might be improved by a brighter, but more focused flashlight beam that doesn't have such a wide halo of illumination. To leave on a positive note, the crazy woman in the attic was a nice touch.
Had to use the walk through like the last one (only this time for a better reason, as this one is a bit trickier), but other than that, the scary, dark feel is definitely still there. Scariest part by far was Felicity (girl that's been in shadow people land for years), should have taken that NPC traveler's advice to heart O.O (and maybe have more common sense on how useful recently obtained items can be, because i died the first time not knowing what to do, lol). Room with the deer head had me running away too in case it was like when you see your first shadow person from the first game of the series.
I see that you need to put the plush tiger on Cody's bed for one of the achievements (couldn't read message from part 1 though), but the stubborn guest? Kudos to the guy that figures out more about this stubborn guest in both this and the previous part and posts it in a review. The notes mostly aren't so bad, just keep your eyes peeled. The one in the deer head though is near impossible to see (bottom left corner of fire pit), and i think one other note was pretty hard to find (the one on the floor in the room next to it?), but the rest aren't so bad.
Oh, and hopefully this gets a quick update so that it has a link to Deepest Sleep soonish.
P.S. For those who don't know, OOBEs = Out of Body Experiences. In fact, i think I had one myself when I was a kid once (it only lasted a few seconds though, and no creepy black things, thank goodness :) ). Also, the NPC I mentioned above is behind some bars down some stairs.
Awesome Sequel!!!!! love the games so far, cant wait for the final installment! :D
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