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Will you be able to find a way out of this nightmare... again? Or, maybe on the contrary - will you go even deeper?
A sequel to an award-winning horror point-and-click game Deep Sleep.
This is a very good game, possibly the best point and click adventure I've played on newsgrounds - and I'm a fan of the popular Submachine series. It's an improvement on the previous game in this series, which is also excellent. The puzzles are fairly simple, but are satisfying as they make sense. There are only a few objects to pick up, and where to use them is usually obvious if you pay attention to your surroundings.
Where this game really excels, where so many other otherwise very clever and inventive point and click adventures fail, is atmosphere. My only criticism is the film grain effect is a little overdone in my opinion, but the game does include a full screen mode in the options (which we usually don't get in flash games), as well as brightness adjustment. Using this, I was able to complete the game, including finding all the notes, but there were times I was straining to see around me. A slightly higher resolution for full screen mode and clearer pictures (just a touch - I appreciate it's an intended effect which to an extent works), would have allowed me to post my first 5 star review of a game.
I am enjoying how the plot is developing and I look forward to playing the next game in the series - and hopefully many more. Thank you.
Music is always with you... i keep saying that to myself whenever the music started to get tense...
I loved your previous game, and I love this. Unique point-n-clicks are always welcome in between the slightly uninspired shmups people on Newgrounds seem to like so much. Keep it up!
My nickname in high school was Bert.............slightly unsettling
Excellent as usual. A bit short and not as traumatizing as the last one so my nerves are kind of intact.
Great! I played it all the way through.
I definitely got scared playing this game, that's what I like about it so much. I felt dat emotion. The atmosphere and sound really helped make a scary game. Well done.
Another thing I liked about this game was the fact that I didn't need to scan the scene with my mouse, the options to me were clear enough that I could scan the scene with my eyes and identify the interactables.
I liked the layout of the game. I like backtracking, because I enjoy revisiting scenes that I've passed... but not too much. This game had a good amount of it, and the speed of the backtracking was fast so it didn't bother.
Physics platformer with time-portals. One place - two times and different level geometry.
Help Chase find new love
Defend an arctic base on the frozen moon of Jupiter
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