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NONSENSE! After an unfortunate incident, Socrates Jones must debate a host of philosophers in order to win back his life. More than slightly inspired by the Ace Attorney series.
Authors note: This is for real this time, by the actual creators! The person who was pretending to be us didn't even upload the most recent version. That's just lazy game theft, that is.
A fantastic game with lovely music, amusing plot and enjoyable visuals.
Not many games these days expect you to think at ALL. None expect anything but typical lackluster keyboard pressing skills.
With that in mind the characters are very clever and unqiue. Some ranging from friendly to intimidating. The gameplay focusing around having a debate and a conversation on a general scale was done with the best of qualities. I've never seen anyone do anything like this.
It was so incredibly refreshing to actually think about something very meaningful. It's something that more people should play. Thank you for the experience.
The first time I started to play this awhile back, I didn't give it enough of a chance, as it just seemed too wordy and silly. But after reading the reviews from others, I decided to go back and give it a longer chance, and I'm glad I did. This turned out to be a very, very, very enjoyable game, and I can't imagine how much education, forethought, and planning it took to bring it to life. I honestly think it would make a great little feature film of some kind, on par with Fritjof Capra's "Mindwalk".
This game is ingeniously derivative from great thinkers and a great video game series.
Arguing with fathers of famous philosophers, and finding the flaws in their arguments, make players argue as they play the game. I read about these philosophers in college and I will remember them even more because of this game.
Using Phoenix Wright as their mechanic and narrative structure is a nice foundation. The major difference in the mechanics is being able to examine statements in 3 different ways rather than 1, adds the to the complexity of pursuing the argument further. The answers given when you ask them can be wasteful (but not wastefully added to the game), important to game progression, or humorous.
The final act to the game was a great way to tie up the story, and the final answer resonates with what I believe in as well. This was a great game, and I feel smarter and more educated for playing it.
I do have a question for the game designers. Is there an easter egg where, "your face is ugly" would trigger an interesting response from one of the philosophers?
This is arguably one of my all time favorite games. I love philosophy and utilizing it in game play was a phenomenal idea. The execution was on point. You certainly have to think, but it wasn't frustrating or off-putting. I most definitely hope to see more like this!!!
I love your take on the genre. The gameplay was clean and fluid, pacing was great, and the comedic bits went over well and helped smooth the edges of what could be a very square game.
Making me debate against John Stuart Mill though... I like him so much! Great game!
Defend your planet against green rabbit and his evil minions.
The path of GemCraft continues, bigger and meaner than ever...
Amazing defense-Idle game with Kittens!
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