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I finished this game with the help of Photonstorm's youtube video. Checkout my walkthrough of creating this game at sandersgames.com
Its cool and all, but theres one thing you forgot... ORIGINALITY!!! I aint saying its bad or that you stole it, etc, what i am trying to say is that you need to put your own features like... i dont know... if you hit a special block your paddle gets bigger, or the ball goes slower, or an upgrades shop, etc. anything to make the game better dude, its pretty good other than that :)
i made this game before.but i didn't have internet when i made it.you did good
with a painfully boring max score of 120, i saw this game as what it is: another lackluster breakout clone. besides the painfully unoriginal look of the game, there was one glaring problem that presented itself over and over: a faulty paddle.
There are three objects in this game. blocks, ball, and paddle. Three. with such simplicity comes the requirement for perfect playability. The left side of the paddle moves the ball milimeters to the left before it launches it, making the paddle not hit the ball where it should. fix and upload again.
Love the retro throwback. Could you make a light cycles clone? Atari of all things deserves a good clone because A: It's too old for copyright, and B: didn't provide credit to any of its developers anyway.
It was alright.
Although, sometimes the ball would hit the left end of the paddle and it would just act like I missed an cost me a life. It made the hit sound, so I know I hit it.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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