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Shoot a particle into a group of atoms to start a chain reaction and clear the screen of all the particles to advance to the next level
not bad not good either, just simple luck based click and pray kinda game.
Needs more but i have no idea what could be added to this.
For what it is though it's boring and completely based on luck, which offers no challenge just bored anger.
More verity please?!
The game's concept is obsolete, to say the least.
And almost all older chain reaction game have a better graphic.
Moreover, there's non sound nor game options.
Improve your programming skills and catch an innovative idea.
ok... so this game is more a game of luck than of skill... there's no variation... and there's no challange, only retries
First I want to start by saying that I think this is an interesting concept. However, there are some downfalls, the main one being that the game is over simplistic. A few changes here and there and this could be a really engaging game.
Really, the problems I have with the game are just two things, but coupled together they form a major problem. The first thing is when the particle hits an atom, the atom becomes a particle and speeds off. This works, and the randomish direction that the particles go once there is a collision adds a level of difficulty, but the problem is that from what I could tell each atom becomes a particle. Perhaps implementing a randomly generated value to determine if the atom becomes a particle, say 75-80% chance that it does. This will make it so the majority become particles, but leaves room for difficulty when some do not. Next, I would have liked to see level variety. Try introducing walls to form simple paths or mazes and let the atoms randomly generate through out the level.
I did enjoy the core concept of the game and would have really liked to see variety. The game was fun, but far too simplistic.
Not horrible, takes no skill
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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