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You play as me (Seb) and you are on an adventure to get home and get burgers, but beware because there is construction and it gets dark! Will you get da burger?
...Dude, this game just sucks. I'm dead serious here. The collision is bad, the graphics are terrible, there's a walljump but I don't have to use it (this is probably due to the terrible collision), and as a serious storywriter, I must say the story is terrible. Need to go home and get burgers, but there's construction. Really? Also there is no animation, and I can tell you used an engine, and maximized the terribleness. You want an engine, I can give you one but it is Game Maker and actually decent. Also I should note the level design is too linear and repetitive, making it get darker does not make it anymore fun. The only plus-side to this is that you picked a good song, but even that doesn't loop.
...Bluntness aside, you really need to try harder with your game development. I am saying this as a person who makes games as a hobby, and well on my way to being an indie, so I know what is good game design and what is not. I am sorry, but come back when your games improve, then we'll talk.
ugh, alright, I did it, I played the first one of this trash series. People, since either the collision size of the block, or the collision size of the person is very poor, to beat the third level, you have get as far off the edge as possible, which will end up you being a tiny bit floating in front of the block.
But do you want a much better advice? Just leave. Give this game a 0 rating, and go play something else. You won't be wasting your time, and it will hopefully give this kid a clue that it is going to take more than an idle sprite, blocks, and a terrible collision effect to make anything close to a decent game.
The reviewers are either people who are actually reviewing and says this is crap, or just either a bunch of this kid's friends/ multiple accounts. There might be a few people that think they are doing this kid (yes, I have been just assuming the creator is a kid) a favor by saying this game is great, but you really are not. You can compliment him for trying, but still rate it at the max of .5 and tell him why it just is not good enough to be posted as an actual game so that people like me don't have to be rude and frank about it.
Now, I noticed that I can "wall jump", I don't think this was intended, but it also made me jump significantly higher. This game is actually better than its sequel, but it is certainly not even worth 1 star. Try out Game-maker, it can be quite simple while also getting into a bit more complicated things, while being somewhat free. I recommend using that to hone your game development skills for quite some time before trying to post up another game like this. But, as you are now, the games you produce can not be worthy of being a game with the others here, even though it is, because the people who are not doing this kid a favor and rating him really high up somehow managed this to go through Judgement.
The game is bad, but you have a nice idea for this dark levels :)
Hey dude! I played this and didn't even realize that you had made it. This is a great step in your development. I also liked the music. Still a little simple, but still enjoyable to play. Great job!
I had some fun playin this game :)
The story was good, and I like a game that offers a walljump option. I have one complaint though, the ceiling was death..that made me sad. Some platforms were up very high, and an over-enthusiastic jump could result in death, especially in the later later levels. If I could go up above the screen and come back down that would be pretty cool.
Don't give up though, you made a decent game :)
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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