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Aug 26, 2013 | 2:21 AM EDT
  • Weekly Users' Choice August 28, 2013
  • Daily Feature August 27, 2013

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F@#K Wheels! 5 Points Drive 3 km with no wheels
Free Ride 5 Points Complete story mode with atleast 1 rescued civilian still in your vehicle
Hydroficially Evolved 5 Points Destroy a fire hydrant and use its water to extinguish your engine fire.
Been there, Killed that 10 Points Kill one of each enemy type
Come with me if you want to live 10 Points Rescue and secure a civilian
Death Race 10 Points Maintain max speed for 0.5 km
Gibs n Gravy 10 Points Splatter 50 zombies with your vehicle or guns
Ground Beef 10 Points Remove a mutant side grapple by grinding it off on a rail/wall
Slip and Slide 10 Points Don't hit anything after sliding through an oil slick
Blunt Force Trauma 25 Points Kill 100 zombies with your vehicle
Gun Slinger 25 Points Weaken a hood grappling zombie with 1 weapon, then quickly switch to another weapon to finish it off with one shot
I'm the Alpha 25 Points Kill an alpha mutant with a pistol
Knowledge is Survival 25 Points Unlock the entire survival guide
Metal Dragon 25 Points In rescue mode, don't let a single civilian die for 3 rounds in a row
Mutant Sandwich 25 Points Survive 2 mutant side grappling both characters
Perfect Defense 25 Points While stopped during a task, don't let a single zombie reach your vehicle's hood
Dead on Time 50 Points Gain 1 minute bonus time in out of time mode
Heaven Sent 50 Points Save 50 civilians in Rescue Op before failing
I've seen things... 50 Points Reach max levels on at least one character
First Blood 100 Points Reach 20 km in f.u.b.a.r.
Hardcore Survival 100 Points Complete Hardcore Story mode
Into the Wild Blue Yonder 100 Points Complete story mode
Mutant Stomp 100 Points Reach 20 km in mutant meltdown
Perfect Soldiers 100 Points Upgrade every perk, gun, and max level both characters
Zombie Slayer 100 Points Reach 20 km in dead state

Author Comments

V1.24.0
See change logs:
http://www.evildogserver.com/share/ROTD2ChangeLogs.txt

LAG ISSUE: If the game lags, you can try a few things, lower the graphics quality and disable zombie tints in the options. You can also right-click on the game, click on settings, go to the far left tab and uncheck hardware acceleration, some people said it fixed all lag. Don't forget to recheck it later for other games.

SAVING BUG: Set unlimited save data, to do so, right click the game screen, click on settings, and click on the middle icon. From there, drag the arrow to the furthest notch on the right, so it says unlimited.

CONTROL FREEZE BUG: To help with this bug, Go into your Control Panel, open up the Keyboard settings set Repeat Delay to long and the Repeat Rate to slow. Just don’t forget to set them back to normal when you want to type something like "meeeeeeeeeh" :)

Hey!!! The long awaited sequel to Road of the Dead is here and it's HUGE (yep sorry for the file size)!
Survive the massive outbreak in Evans City as two soldiers trying to escape the city against all odds.
With a complete story mode, lots of extra challenge modes and a full fledged user campaign editor to create your own story campaigns and challenge campaigns, we think you'll have some fun :D Enjoy this game, we put A LOT of effort into it :D

Let us know what you think of the game!
Also tell us about any bug you encounter and what additions you'd like to see added in the campaign editor.

Reviews


RabeckRabeck

Rated 3.5 / 5 stars

It's a good game and all but...you need to have all the upgrades related to speed to enjoy it

Reload
The guy seems to be staring at the LMG for a couple seconds to check it it's going to put the ammo on the right side
Reloading the shotgun takes almost as long as the LMG, one slug at a time so takes forever to fully reload it

Tasks
refill ammo, takes way longer than repairing your car, WHY? should be proportional to the ammount of ammo you need. Empty SMG but all others full?? too bad, you have to wait until I check if every gun is properly loaded AND polished before we can leave

Zombie resistance/gun damage
dunno, it's supposed some of the zombies are are more resistant than others to different weapons? it takes me the same ammount of bullets from a pistol to kill the weakest kind and a soldier, it takes me 2 shots from the shotgun to kill the weakest and about 3 or 5 to kill any other kind, SMG/LMG? 10+ bullets either (always aiming to the head), all of them seem to be way too resistants to bullets

I know we can upgrade everything, but the money we get is never enough and not only we have to wait until the upgrade takes it's sweet time to be done, but we need to waste ammunition while at it, in later points of the game we also pray that we won't get blasted while waiting or one or more mutants appear



SWiTCHSWiTCH

Rated 5 / 5 stars

Pretty incredible. Looks and plays great! Feels really nice and polished; good work!



andrewstelevisionNGandrewstelevisionNG

Rated 5 / 5 stars

This is actuolly a good game



fruitberryboyfruitberryboy

Rated 2 / 5 stars

1. The game is way too repetitive.
2. It's hard to get money from using your guns. Instead use the side of the car to hit zombies. However, this also increases the chance of the zombies climbing onto your car.
3. even with upgraded guns, it really doesn't make much of a difference
4. guns are ridiculously expensive for no reason
5. The penalty for killing a human is way too high. In the time of war or an outbreak, casualties won't be worth anything.
6. I only stop to rescue people because if I don't, I'll run over them. The reward for rescuing these people isn't much. You have to stop twice (letting them on and dropping them off) in order to claim your reward; it's not worth it.
7. My reload speed is ridiculously slow. It doesn't matter that I almost maxed it... it's still slower than a sloth masturbating.

The more i played this game, the more frustrated/bored I got from it. Too much of the same thing over and over just so I can upgrade my guns so the same thing can be easier to play. There's no true incentive to playing this (other than the newgrounds medals).

I did like how the story was tied into the game. Maybe add some cut scenes or mini games through the whole journey. It'll spice it up so people don't quit (is the end even possible to reach?). It's a looooooong game.


Evil-Dog responds:

think about your conscience!


GehennoGehenno

Rated 4 / 5 stars

GET OFF THE HOOD!

Man, PHEW what a ride.
I had to calm down a bit before writing a proper review, but I gotta say when I was playing my thoughts were "this game is too big for a flash game, I mean I could imagine it in 3d playing this on consoles or something" -anyway here I go:

I'm gonna try and not repeat what others have already said, but one of the main problems I had with this game is the fact that it was REALLY long, which in itself isn't so bad but I feel alot of things could of been cut down for the sake of immersion and the removal of repetition.

I personally feel the game could of have ended at Clearwater at MOST, (thats the graveyard part right?) like you know when the general said " YOU GOT 20 MINUTES TO GET HERE" that was the longest 20mins EVER; and although I can appreciate getting free repairs, but those feelings go out the window when a carpet bomb or four mutant zombies "CONVENIENTLY" comes at those points every-single-time. I remember when the chopper came and started blasting everything out of the way, and the cameo appearance from that lovable bastard (that was beautiful by the way) but those moments were quickly pushed aside for the sheer length some of the levels were, and besides the awful lag that got me killed at the worst times (though that is what I get for gaming on my laptop and not my main PC.) The game was pretty solid with tons of features and plenty of replayability, I can see you guys put ALOT of time into this and it really paid off.

But man, I gotta say you guys got me too involved in this game I really into this thing, every time I killed four of the mutants, on the last one I would scream out " IN YOUR FACE, NOW GET OFF MY HOOD"

PHEW good times, a solid 4 from me, keep up the good work.


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