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Aug 26, 2013 | 2:21 AM EDT
  • Weekly Users' Choice August 28, 2013
  • Daily Feature August 27, 2013

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F@#K Wheels! 5 Points Drive 3 km with no wheels
Free Ride 5 Points Complete story mode with atleast 1 rescued civilian still in your vehicle
Hydroficially Evolved 5 Points Destroy a fire hydrant and use its water to extinguish your engine fire.
Been there, Killed that 10 Points Kill one of each enemy type
Come with me if you want to live 10 Points Rescue and secure a civilian
Death Race 10 Points Maintain max speed for 0.5 km
Gibs n Gravy 10 Points Splatter 50 zombies with your vehicle or guns
Ground Beef 10 Points Remove a mutant side grapple by grinding it off on a rail/wall
Slip and Slide 10 Points Don't hit anything after sliding through an oil slick
Blunt Force Trauma 25 Points Kill 100 zombies with your vehicle
Gun Slinger 25 Points Weaken a hood grappling zombie with 1 weapon, then quickly switch to another weapon to finish it off with one shot
I'm the Alpha 25 Points Kill an alpha mutant with a pistol
Knowledge is Survival 25 Points Unlock the entire survival guide
Metal Dragon 25 Points In rescue mode, don't let a single civilian die for 3 rounds in a row
Mutant Sandwich 25 Points Survive 2 mutant side grappling both characters
Perfect Defense 25 Points While stopped during a task, don't let a single zombie reach your vehicle's hood
Dead on Time 50 Points Gain 1 minute bonus time in out of time mode
Heaven Sent 50 Points Save 50 civilians in Rescue Op before failing
I've seen things... 50 Points Reach max levels on at least one character
First Blood 100 Points Reach 20 km in f.u.b.a.r.
Hardcore Survival 100 Points Complete Hardcore Story mode
Into the Wild Blue Yonder 100 Points Complete story mode
Mutant Stomp 100 Points Reach 20 km in mutant meltdown
Perfect Soldiers 100 Points Upgrade every perk, gun, and max level both characters
Zombie Slayer 100 Points Reach 20 km in dead state

Author Comments

V1.24.0
See change logs:
http://www.evildogserver.com/share/ROTD2ChangeLogs.txt

LAG ISSUE: If the game lags, you can try a few things, lower the graphics quality and disable zombie tints in the options. You can also right-click on the game, click on settings, go to the far left tab and uncheck hardware acceleration, some people said it fixed all lag. Don't forget to recheck it later for other games.

SAVING BUG: Set unlimited save data, to do so, right click the game screen, click on settings, and click on the middle icon. From there, drag the arrow to the furthest notch on the right, so it says unlimited.

CONTROL FREEZE BUG: To help with this bug, Go into your Control Panel, open up the Keyboard settings set Repeat Delay to long and the Repeat Rate to slow. Just don’t forget to set them back to normal when you want to type something like "meeeeeeeeeh" :)

Hey!!! The long awaited sequel to Road of the Dead is here and it's HUGE (yep sorry for the file size)!
Survive the massive outbreak in Evans City as two soldiers trying to escape the city against all odds.
With a complete story mode, lots of extra challenge modes and a full fledged user campaign editor to create your own story campaigns and challenge campaigns, we think you'll have some fun :D Enjoy this game, we put A LOT of effort into it :D

Let us know what you think of the game!
Also tell us about any bug you encounter and what additions you'd like to see added in the campaign editor.

Reviews


PenguinPyromaniacPenguinPyromaniac

Rated 4 / 5 stars

The good things:
-Production values are through the roof. Game is nothing short of cinematic. Obviously a lot of sweat and blood went into this thing.
-It's fun, at least when you're in control of the situation. Great combination of FPS and racer. Nothing as exhilirating as drive-by-ing a zombie.
The bad thing:
-Fighting off most zombies and obstacles isn't very hard, with the proper upgrades and enough medkits. The problem is the harder parts of the game are basically *luck based*, especially on areas with long, more or less excessive distance between save points.
-What do I mean by luck based? Well, for starters if one mutant grabs your gunner and another mutant is on the hood, you're fucked. It's over, buddy.
-Plus, it's really easy to crash into a ton of obstacles with two mutants, which happens extremely often. Stopping to fight them off without crashing into anything instead means you have to fight off four mutants and also thirty normal zombies who walk up to you, which is extremely unfun when you have limited ammo and slow reloading.
-Mines are extremely hard to see moving at high speed. The green mines blend in with trees and military vehicles and the red mines blend in with the blood and car rear lights everywhere and both are impossible to notice when you're being grappled by a zombie. And running into mines will rip a huge chunk out of both your and the vehicle's health, which is incredibly annoying.
-The bomber barely gives you any time to react when it comes back, which is very annoying as well, since it hits as hard as the mines do and it has a *very* generous area of effect in the explosions.
-The car is too fragile overall, even fully upgraded. While the driver's health can be handled with medkits and steroids, garages are often far and few in-between, meaning that an unlucky mine hit or loss of control from will rip off a huge chunk of the car's health with little chance of getting it back.
-While the upgrade/restocking system does pose a tense challenge and an excuse to blast away at zombies, it eventually gets irritating when several dozen zombies are on your ass every time you want a medkit or two. Yes, even with maxed out task speed, it's annoying every time.
The solution:
-I think the "perception" skill from the first game would do a TON to remove the sudden, luck-based and brutal deaths that happen in harder areas. Mines would be less unfair, bombers would be actually possible to dodge and you wouldn't get screwed as much by mutants on your hood constantly blocking the screen, which they ALWAYS do.
-Change the mine glows to yellow and purple or something which doesn't blend in with the environment so well.
-Faster reloads. Really, it's unfair to have players have to open them up to the possibility of a cheap death when they have to reload at the wrong moment.
-SHORTER SAVE POINTS. I wouldn't mind dying constantly if I didn't *have* to travel for 5 minutes straight to keep my still-fragile-despite-max-upgrades body and car intact through the whole time.
Overall: While I like a challenge and the meat of the game is really quite wonderful, the kind of "whoops, two major threats showed up together before you could deal with them, you're dead" RNG screwage that dominates the harder levels is not my idea of a fun time.


Lots of people find this review helpful!

LemanskywallkerLemanskywallker

Rated 4.5 / 5 stars

Nice Game. Keep It Up I Need To Win This Game For Medals :D
ANYWAYS THIS GAME IS AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



TAIWANxtwbbsTAIWANxtwbbs

Rated 5 / 5 stars

LONG WAIT
I finally play this game


People find this review helpful!

Farmer10Farmer10

Rated 5 / 5 stars

This is a really good game. But because of there being a meter every time you have to upgrade it becomes impossible to get anything after a while. Especially near the end when I have actually have a surplus of RP. The waves of zombies I can deal with, but it's the fucking carpet bomber that only seems to magically appear when I'm near an upgrade point that pisses me off. It doesn't happen all the time mind you, but enough that I noticed a bit of a pattern....but that's just me bitching. I actually like the challenge.


People find this review helpful!

warrocks10warrocks10

Rated 5 / 5 stars

this game is awesome you can drive and shoot at the same time and now im gonna go runover and kill some more zombies