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Made in 48 hours for Ludum Dare #27 under the theme "10 Seconds"
Did not enjoy this what so ever
It was great, just didn't have any real good graphics, and didn't really work for me untill I refreshed a few times. It does make me wonder, how do the people feel, standing in the middle of rubble and bodies during a war? Very sad and quick game, just needs more artwork and graphics put into it.
The music was much more sad than the landscape was. I'd personally recommend contrasting with a very happy landscape to get a more desired effect with the title. You need to focus a lot more on the landscape and less on the music and game play if you want to name your game this. It's not called robots traveling through a sad land with other robots complaining while sad music is playing. Find a way for your contrast to happen creatively and that will be a very well aimed approach at something better.
Thanks for your feedback, this is very valuable and I will take this into consideration throughout further development.
Remind me of the alien protecting the farmers girl. Thank you for the shared tear.
I liked the atmosphere you put into the game. It was actually a sad game because of the fact that its after a massive tragedy of some kind which causes a whole city to be nothing more than rubble. Keep up the good work. This game is worth being in the archives for sure ^u^
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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