Legend was supposed to be an amateur interpretation of the game "Fable" from Lionhead studios, not "the legend of zelda"
although I do admire both games.
I know the art is bad, but I'm really not an artist, I know that's obvious.
I worked on this game for over a year, not exclusively but still, so it may seem like I didn't try, but really this is the extent of the quality that I'm able to produce.
It's more like a demo of what I wanted to make when I started, I haven't been able stay focused on it long enough to make much progress.
I wanted the player to reveal the story in parts as they progress through the game but since the game isn't completed, the story is really spotty, and doesn't make much sense, I have the story written down somewhere but that doesn't help the game any.
Almost the entire game can be controlled using the mouse, but I added arrow key support to it as well. (currently select-able from options in the menu)
However, there are other keys you may find useful, regardless of which controls you prefer, they are...
A = attack (also mouse button)
S = speak (also mouse over)
Q = quit message
Z = item or skill 1
X = item or skill 2 Ect.
The bottom row of your keyboard are the main skill or item keys,
they start with Z and progress to the right.