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You don't have to control your units, only to give orders at waypoints and to chose what to build.
Click on :
* waypoints to set orders for your robots ;
* arrows on building to select which robot you want to build (when available).
Keyboard arrows move the view/camera.
Escape to abandon the stage.
Mini Ludum Dare #44 (7dRTS) compo entry.
Yes, it's heavily inspired by Z, from The Bitmap Brothers (1996).
This is a strategy game. Graphics are okay, but could be bigger. There should be more action and goals to accomplish. It could use a tutorial.
way to simple you hardly have to do something
the characters were really small in the game and there wasn't any plot in this but random people running to and fro places..
this should not be in the portal.....honestly
With a proper tutorial explaining what the player is supposed to do this would probably be a good game. but as the only thing im told is how to move the camera and to click on the buildings to create way points, its really hard to even know what the goal is. I would remake it and add a tutorial.
there nothing to really do... no audio, no strategy, NOTHING...
Manage your team of adventurers as you raid the local dungeon for treasure!
Defend your castle against countless hordes of monsters.
Turn on all tiles!
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