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Save your village and become the ultimate ninja! This game was made as sorta a test to see how things work, so its not going to be great! We will be making Sky Ninja 2 with a better looking character, and also more bosses to battle!
all good games started from the bottom, and this is no exception. better than some so called "real games" out there looking forward to the great unbugged sequel
Thanks! And Sky Ninja 2D (The full updated graphics version) is in the works and might be for awhile... But i'm glad someone understands this is a TEST not a full game .
you can tell this game was probably a test and a learning experience for thealiendudeman, don't worry get discouraged thealiendudeman, you'll get better
Unplayable. Platforms and controls dont work an the "Back" button after you lose doesnt work either.
You're getting somewhere with this, but this isn't a good game. It's a game in the making and you should work on making this game better.
A Good Start! This game combines adequate graphics, with an experimental attempt at programming, and a mellow way to pass the time.
For every game designer, we all have a first few tries at designing a game. Some are a bit too simple to be published (in a serious context), but I think this one fall into the category of just enough bang to remain entertaining.
The graphics appear quite introductory to flash. You can tell that the author has much more interest in programming, as the game has substantially more focus into the code and game design of this project. The coding of it seems to be quite simple, but effective, and a nice beginning to the code needed to make a decent, platformer, good enough for one's professional portfolio. The game design is quite simple, but still has the hit and miss gameplay principles applied. (A concept that adds to more addictive gameplay.)
Overall, a great start into the vast world of flash game design. Keep it up, and you're skill will grow!
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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