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Jul 4, 2013 | 11:56 PM EDT

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  • NG Game Jam 9
    NG Game Jam 9 Teams had two weeks to develop games based on fake game screenshots.

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Author Comments

Welcome to Motorjoust! A game made in 2 weeks by Team Midnight Moose Party for the Newgrounds Game Jam #9!

Take on the roll of a knight who has been invited to take part in the King's Tournament of Champions. You will have to fight your way through the best jousters in the land, while dodging obstacles and gaining air on crazy jumps!
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Controls:
Up/Down - Steer
Left/Right - Balance
Spacebar - Accelerate
Shift - Reverse (Warning: Painfully slow)
M - Mute
P - Pause
Esc - Quit
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As an added bonus, we decided to incorporated our level editor into the game so you can design your own levels, and then share them with your friends via the Newgrounds API!

Based off of the concept screenshot by devilsgarage:
http://www.newgrounds.com /art/view/thedevilsgarage /gonna-eff-your-shit-bud

SIDENOTE: This game was made as an homage to the classic NES game Excitebike! We tried to make it as retro as possible without taking away from a great user experience! If you look closely you'll find references to classic NES titles like Megaman and The Legend of Zelda!

Reviews


IamaMedalHunterIamaMedalHunter

Rated 3.5 / 5 stars

So it caught my eyes on the frontpage and when I read the title, I thought to myself : "OH WOW ! WHY DIDN'T ANY MOTORBIKE JOUSTING GAME EVER EXISTED BEFORE ?". And then, started the game and got a very simplistic story (yup ... a classical one). So, a good first impression. (+0.5 bonus !)
Now to the gameplay, it's not difficult at all to feel at ease with the controls (so ... a plus I guess) but I think it's a little difficult to understand how to win at the final clash between you and the opponent and same with the HUD (bottom of the screen) : I understood that the orange bar at the most bottom (how to say it ? duh T.T) of the screen is your progress in the actual stage, that the other orange bar in the "Speed" HUD is your actual speed (understood it at 4th stage so ... derp) but then, what's that red bar filling over time ? (Opponent's speed ? Engine overheat ? Fuel ? ...)
But the big issue is, for me, the fact that you MUST collect those power-ups and avoid the spikes or falling on the head (to avoid losing those hard-earned power-ups) in order to beat your opponent in 2 fields. To do so, you must roll rather slowly for a motorbike ... it doesn't catch the feeling of speed everybody have of a speedy machine. Btw, look at the yellow knight's stage ... See what I mean ? Speed won't be enough.
But dooon't worry ! It's not a failed game at all ! The graphics, despite being simple, are enjoyable, as is the gameplay when one got it. The music is varied, there's a stage editor to extend the game and plus, the opponents are charismatic : when you see them in the select screen (dat Megaman select screen background btw ; but those mugshots remind me more of Mortal Kombat because rectangles and voice acting when selecting a character) they look so serious (except the 2nd one, derp, glasses knight) and when you encounter them, look at the 2nd knight, he's a nerd (lol) ; look at the first one ! That's a child who runs in the tournament to go to restaurant with mom XD. Yep, a little touch of humour does good, especially at the ending, that is surely an unexpected one (I laughed :D) : your victorious knight after all the efforts done removes the heavy armor (nice Metroid reference) and so, much lighter, marries that princess that we might have seen ... Yep, that's a Peachy short game.
With a 0,5 Bonus for a good first impression of the game and easy 1st level => You got 3,5 Stars. Good job during those 2 weeks. (BTW, voted 'cause it was under judgement and told me to vote so ...)


WingDemon responds:

Thanks for playing man, glad you liked it! Yeah, 2 weeks wasn't alot, but we were able to stuff as much as we could in there! Maybe if we do another we can address several of those key issues people keep bringing up!

-Wingy


DMDkid123DMDkid123

Rated 3.5 / 5 stars

nice first levels suck but it gets better


WingDemon responds:

Haha we had like 2 days for level design but we all tried our best! I personally designed Larry's, Igor's and Bones level. I wanted my levels to be chill and smooth sailing basically! hope you liked them! ;)

-Wingy


sgstesgste

Rated 4 / 5 stars

This is a really well made game and I thoroughly enjoyed my play through!

A nice balance of precision, speed and timing. My only fault would be the odd glitch when caught between planks and the slow response of the steering.

but other than this, fantastic game!


People find this review helpful!
WingDemon responds:

Thanks man! yeah we have some glitches in there, it was only 2 weeks and we worked down to the wire. I think we finished at 11:32 the day of the deadline, by the time everything was ready to go and we published it there was like 2 minutes left until midnight. But i agree some more polish is needed, future updates!

-Wingy


narushisutonarushisuto

Rated 2.5 / 5 stars

I like the general idea and the graphics. The soundtrack's okay as well, but the gameplay's pretty weird. I win, although I fail a lot and don't really know what I'm doing, but I lose when everything looks promising. To be honest, I have no idea how this game really works....


WingDemon responds:

To answer your questions there's a wonderful help page on the main menu. If that doesn't help i'll give it a shot. There are 3 criteria's for winning, Speed, power and Magic. Speed is relative to the time it takes you to beat the stage, its the red bar on your HUD. Magic and Power are the other two meters, the meters display both yours and your opponents mag/pow, you just have to get a higher mag/pow then him. Beat your opponent in any 2 of the 3 criteria s and you win. Thanks for playing!


CarnijeCarnije

Rated 4.5 / 5 stars

gives that old fashioned arcade mood into it, i liked it :D


People find this review helpful!
WingDemon responds:

We were definitely going for a NES vibe, as a kind of homage to Excitebike. Glad you liked it man!