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Jul 4, 2013 | 11:56 PM EDT

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  • NG Game Jam 9
    NG Game Jam 9 Teams had two weeks to develop games based on fake game screenshots.

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Author Comments

Welcome to Motorjoust! A game made in 2 weeks by Team Midnight Moose Party for the Newgrounds Game Jam #9!

Take on the roll of a knight who has been invited to take part in the King's Tournament of Champions. You will have to fight your way through the best jousters in the land, while dodging obstacles and gaining air on crazy jumps!
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Controls:
Up/Down - Steer
Left/Right - Balance
Spacebar - Accelerate
Shift - Reverse (Warning: Painfully slow)
M - Mute
P - Pause
Esc - Quit
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As an added bonus, we decided to incorporated our level editor into the game so you can design your own levels, and then share them with your friends via the Newgrounds API!

Based off of the concept screenshot by devilsgarage:
http://www.newgrounds.com /art/view/thedevilsgarage /gonna-eff-your-shit-bud

SIDENOTE: This game was made as an homage to the classic NES game Excitebike! We tried to make it as retro as possible without taking away from a great user experience! If you look closely you'll find references to classic NES titles like Megaman and The Legend of Zelda!

Reviews


GTMcpowersuitGTMcpowersuit

Rated 5 / 5 stars July 5, 2013

Very well made,challenging and entertainment. All seven of you inserted in this game everything that makes a game great:simple controls,simple objective and best of all great gameplay. Keep up the good work. ;)
PS:If any of you could pm me and teach me how to make a game that would be awesome.


People find this review helpful!
WingDemon responds:

Thanks for liking it man! There are alot of game tutorials on NG (including a recent one that was just on the frontpage on how to make games with Flixel) if you want to learn how to make games. Gotta start small and build yourself up.

Check them out, hope you have a blast making games as much as we did making this. (if that makes any sense :P)

-WIngy


IgmonIgmon

Rated 4.5 / 5 stars July 5, 2013

Wow, really good production for just two weeks! It really captures the NES style, even the way each character is introduced.

The only gripes I have are those floating bridges on some levels obscuring your view too many times. Overall it is a pretty fun game.


People find this review helpful!
WingDemon responds:

Haha, well on some of those levels the floating platforms are meant to obscure your vision ;) (most notably Igor's level) but glad you liked it!

-Wingy


cannibalocalypsecannibalocalypse

Rated 5 / 5 stars July 5, 2013

Should be called motojoust.


WingDemon responds:

Well Motorjoust was just the project name originally, but towards the middle we were like, fuck it lets make it our working title and we did! Thanks for playing!

-Wingy


Otaku0Otaku0

Rated 4 / 5 stars July 5, 2013

This was pretty enjoyable. I love the old arcade feel of the game, everything from the music to the graphics brought back some good memories.

Nice job, can't wait to see what you do next.


People find this review helpful!
WingDemon responds:

Glad you enjoyed it man! Hope you had as much fun playing it as we did making it :D

-Wingy


IamaMedalHunterIamaMedalHunter

Rated 3.5 / 5 stars July 5, 2013

So it caught my eyes on the frontpage and when I read the title, I thought to myself : "OH WOW ! WHY DIDN'T ANY MOTORBIKE JOUSTING GAME EVER EXISTED BEFORE ?". And then, started the game and got a very simplistic story (yup ... a classical one). So, a good first impression. (+0.5 bonus !)
Now to the gameplay, it's not difficult at all to feel at ease with the controls (so ... a plus I guess) but I think it's a little difficult to understand how to win at the final clash between you and the opponent and same with the HUD (bottom of the screen) : I understood that the orange bar at the most bottom (how to say it ? duh T.T) of the screen is your progress in the actual stage, that the other orange bar in the "Speed" HUD is your actual speed (understood it at 4th stage so ... derp) but then, what's that red bar filling over time ? (Opponent's speed ? Engine overheat ? Fuel ? ...)
But the big issue is, for me, the fact that you MUST collect those power-ups and avoid the spikes or falling on the head (to avoid losing those hard-earned power-ups) in order to beat your opponent in 2 fields. To do so, you must roll rather slowly for a motorbike ... it doesn't catch the feeling of speed everybody have of a speedy machine. Btw, look at the yellow knight's stage ... See what I mean ? Speed won't be enough.
But dooon't worry ! It's not a failed game at all ! The graphics, despite being simple, are enjoyable, as is the gameplay when one got it. The music is varied, there's a stage editor to extend the game and plus, the opponents are charismatic : when you see them in the select screen (dat Megaman select screen background btw ; but those mugshots remind me more of Mortal Kombat because rectangles and voice acting when selecting a character) they look so serious (except the 2nd one, derp, glasses knight) and when you encounter them, look at the 2nd knight, he's a nerd (lol) ; look at the first one ! That's a child who runs in the tournament to go to restaurant with mom XD. Yep, a little touch of humour does good, especially at the ending, that is surely an unexpected one (I laughed :D) : your victorious knight after all the efforts done removes the heavy armor (nice Metroid reference) and so, much lighter, marries that princess that we might have seen ... Yep, that's a Peachy short game.
With a 0,5 Bonus for a good first impression of the game and easy 1st level => You got 3,5 Stars. Good job during those 2 weeks. (BTW, voted 'cause it was under judgement and told me to vote so ...)


WingDemon responds:

Thanks for playing man, glad you liked it! Yeah, 2 weeks wasn't alot, but we were able to stuff as much as we could in there! Maybe if we do another we can address several of those key issues people keep bringing up!

-Wingy