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We created God of Trash in a 4-day game workshop.
Hoarder has discovered a god in his house. And it has a quest for you, which requires all of your hoarding skills. Take your new weapon to town, and have fun!
WSAD = walking
[C] + walking = sprint
[X] = attack
[Space] = Skip stuff
[Q] = exit
Great looking characters and artwork
Idea was great, game play repetitive but surprisingly interesting boss. Use of YouTube also interesting, seems like it has great potential but perhaps frustrating for people who are just wanting to jump in a game and play.
Still, really good game. Enjoyed playing. Looked fresh, the God in the video's is also extremely cool and well designed. Thanks for chucking it up. :)
Odd, yet intriguing game. The atmosphere is really the what pulled me into the game. I will admit however, that smashing the same mobs and collecting garbage does get old, and the game seemed to run on a bit longer than it should have.
That being said, the "quirky interdimensional god of shiny stuff" will definitely stick with me for awhile. I love characters like that. And the art style was just the perfect amount of bizarre and original. I'd really dig to see more from you guys.
Artwork was interesting, but unfortunately it couldn't hold my attention too much either. Keep trying.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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