Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
Use the mouse to find the objects in the Childrens tales scenes
This is an absolutely horrid experience to play. For a multitude of reasons, yes, but the primary one is this. You do not make a find the object game and make the objects you need to find so translucent that they are near impossible to see. Your game should not cause eye-strain due to artificial difficulty of seeing an object due to that object barely existing at ten percent at best opacity. (The Mandala was the primary target of concern, though the glass among others was difficult to tell) Also, if ninety-percent of an object is otherwise hidden, and the remaining ten percent makes the object unidentifiable (the glass from the first scene) that may also be something to look into fixing.
Difficulty of understanding what object you meant is a slight issue as well. The Cuchion made me think it was molecular bond diagram and not a cushion at all the first time I saw it.
This might, possibly might but I doubt it, a local error, but if I click on an object once thinking I've found it and the game to register that I did in fact click on an object, but not award me clicking on the object. . . like the Cuchion is not exactly acceptable.
I won't question exactly what language your native one is, because the mistakes in spelling and grammar for English suggests that English isn't. I'd still look into polishing that up as well. (Cuchion should be Cushion)
This gets one star from me basically for functioning as the game should without any game breaking bugs, but for failing to make the find the object game actually fun, along with other bugs. Please, before you make another one, ask someone else to test the game. You should also look at a few of the better find the object games, and see what they do well. Your programming skills are definitely up to the task of making a decent game, and giving you a 1 is a shame. This is a game type that relies on mechanics being functional foremost.
Obviously you didn't listen to any comments on your last game. You ask for objects that either don't make sense or don't look anything like the description (cuchion, mandala, nut?) with no hint feature. This is just awful.
Dear Missus Bin, what have you done to your friends?
It’s Gideon and Reed’s first escape room and it’s gonna be a blast!
Old-school parody RPG with an epic plot.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.