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Level 48 has me completely confused. I like the game though: simple, elegant, and functional. Good job.
Very interesting and original concept! It gets to be pretty hard on the later puzzles, and I really like the idea behind this, having to beat each stage within a number of moves, and having to make sure that your enemies land right beside you, traversing through the stages in order to manipulate their walking patterns, etc.
This is the perfect example of how something simple but original can get really adictive and challenging.
Some explanations on menu and abouth gameplay could be good but it's fun to discover it anyway.
Fascinating. I've never really played a game like this. It's really a treat to play these sort of games on NG.
Good and fun puzzle game. One of the few that i really enjoyed.
However it feels like this game needs a tutorial, you learn from your mistakes during the game (there is nothing wrong with that). But it felt a bit confusing when you jumped straight into the game, without a tutorial to help you.
Another thing that needs improvements is the difficulty. The first levels are easy but the later levels get harder much faster than i expected.
These problems don't affect the game much, but it would have felt nice whit a tutorial.
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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