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Help the boy to reveal the secret.
Solve puzzles and dicover new locations.
Moonlight mystery is waiting for you.
Very very buggy. The jump mechanics are all over the place, sometimes I jump really high, sometimes not at all. In fact, I could skip most level mechanics by just jumping until I got the really high jump and just going right over it all. The sound is bad and the collision detection is way off. There's nothing new in the concept and the ending is very weak. This needs a lot of work.
you speak of a secret. this implies a story. But there wasnt one.
graphics are good, gameplay and physics are awful. i felt like i was betraying the game the whole time because i could (almost) fly around and stuff. it wrecked the game. i feel really sorry for that. it could have been soo beautiful.
Work on it. your game definitely needs it
There might be the potential for a good game in there somewhere, but this game feels unfinished and sloppy. The controls are poor and there are plenty of bugs that should have been tested first (or at least I think that's what they are--I sure hope they're not design choices!) When you knock something in front of you to kill the enemy, unless you have the precision of the gods you will more often than not block your path and be unable to proceed. I can understand how this would add an element of skill to the game, but the poor controls and awful physics make it just frustrating and tedious to proceed. On the complete opposite of the spectrum, sometimes you are able to bypass all other platforms and jump straight up to the exit. It really doesn't play well and I think it needs more work before being submitted. I can see that a lot of work went into it, but it really doesn't feel finished at all.
I just don't understand, Your art is good at least get a decent programmer...
"The secret was revealed"? What the fuck kind of bullshit ending was that? You make us play this horribly coded game, just to say you know what...fuck you guys. Really that's the big payoff we get? What a ripoff.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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