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Don't Escape

rated 4.22 / 5 stars
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Adventure - Point 'n Click

Credits & Info

Jun 14, 2013 | 6:39 PM EDT

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A Slaughter 5 Points At least you've tried...
A Massacre 10 Points You've saved some lives.
A Night of Terror 25 Points With your efforts, more than a half of villagers survived the night.
A Frightful Night 50 Points You've saved almost everyone
A Calm Night 100 Points You've survived the night without hurting anyone!

Author Comments

I woke up in a room... It is not locked and I remember everything. I'm a werewolf. Tonight I will turn and people will die, unless I find a way to prevent myself from escaping this place.

There IS a recipe for the potion in game :-)



Rated 4 / 5 stars

A good escape game only opposite. Keeping yourself in is harder than you thought. had to play it three times to get it right!! Takes some skill


Rated 4 / 5 stars

This is a really good game. It reminds me of some of those old-school point and click adventure games, but to mention the idea behind it is so creative. I just wish that there were more to it. By that I mean it's short.


Rated 4 / 5 stars

Good job!


Rated 4 / 5 stars

am I the only one who left the hut then instantly turned into a werewolf???
but the game was pretty lame, ive seen better.
And the music was terrible
its not that great a game friend.


Rated 4 / 5 stars

An interesting game. I found it had a lot of the annoyances that plagued many classic adventure games, such as not knowing whether part of an object could be interacted with (how many times did I open and close that window trying to figure out how to lock it?) or something being either very small or completely invisible. I also did not realize initially that there were two pages to the journal, and that one of the "ingredients" was completely useless.

Some of the text had errors. A minor nitpick, but in future games it would be good to just have someone do a once-over of that. I would have liked to see a little more stuff you could explore and do outside the hut too.

The atmosphere of the game was great. The music could have looped a bit better, but it still did a good job building up the appropriate tension. Another interesting thing would have been to have a passage of time mechanic, in the sense that it gets a little closer to moonrise with each interaction.

Anyway good job, keep making fun and interesting stuff.

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