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I woke up in a room... It is not locked and I remember everything. I'm a werewolf. Tonight I will turn and people will die, unless I find a way to prevent myself from escaping this place.
There IS a recipe for the potion in game :-)
Egh, a pixel hunt. I actually clicked in the place where the chest key was! A lot! But I didn't find the very specific point where I needed to click, and I never saw any indicator that that was the spot. Blegh.
Also, it LOOKS like you can use objects on other objects in your inventory, but there's only one combination that ever actually works. It's not an entirely intuitive one, either.
It's also not possible to make the wrong decisions, only in degrees of rightness (potion ingredients notwithstanding). I'd love to be able to put the root in the pot, or to hang the housekey on the antlers, or chop up the broom. Those things read as interactable, but never actually play any part in the action. The whole thing goes to the old paradigm of rub-everything-on-everything-else and hope you caught what you needed to do.
I like this! But it would be way, way better with some of those quality of life improvements.
Dude, I knew this game would be good, but when I saw that it was made by scriptwelder, I knew it would be just awesome!
Keep doing this bro!
I loved eet~
cool, but what, no bloodbath medal? any way nice work.
It's so original! A don't-escape game instead at the well known escape game with a great story concept and different endings depending on your actions, and everything covered by a terrifying 8-bit atmosphere? It marks a before and after in the point n' click genre. 5 stars no doubt!
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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