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Uploaded
Jun 14, 2013 | 6:39 PM EDT
  • Daily 4th Place June 16, 2013

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Medals

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A Slaughter 5 Points At least you've tried...
A Massacre 10 Points You've saved some lives.
A Night of Terror 25 Points With your efforts, more than a half of villagers survived the night.
A Frightful Night 50 Points You've saved almost everyone
A Calm Night 100 Points You've survived the night without hurting anyone!

Author Comments

I woke up in a room... It is not locked and I remember everything. I'm a werewolf. Tonight I will turn and people will die, unless I find a way to prevent myself from escaping this place.

WARNING
There IS a recipe for the potion in game :-)

Reviews


Twisted-LipTwisted-Lip

Rated 5 / 5 stars

great game! i love the idea and implementation. a classic twist on the old escape genre. never could figure out what the root was for. lol, although im assuming since nobody died that it has no use. nonetheless, great job.
I really like all the elements of this game. various endings, simple implementation, and still the art manages to provide a tickling aura of darkness, intrigue, and loneliness.
keep games like this coming!



KadosKados

Rated 5 / 5 stars

Original idea, and maybe the best is that it makes you replay it a few times to get it right.
5 star work!



tailsbuddytailsbuddy

Rated 5 / 5 stars

WARNING!! SPOILER ALERT!!!
HERE IS THE WALKTHROUGH!
DO NOT READ IF YOU WANT TO DO THIS BY YOURSELF!!!!

PART 1: INITIAL SUPPLIES (Collect ALL the things!)

Take the rope from the hook on the left, by the shelf.
Turn right once again and take the glass bottle from the table.

There's a bit of dark floorboard at the very bottom of the screen. Click it to look down, and click the square of loose flooring. A treasure trove!

In the upper right corner, you'll find a piece of meat, and in the box, you'll find some spice.

To leave, click twice on the far left side of the hole.

Turn right so you're facing the window. Take the silver key from the jacket, and the small golden key from under the bed.

Check out each drawer in the chest of drawers. Open the third one from the top and take the tinderbox from inside it.

Turn right and take the dried herb from the hook on the wall, and a piece of root from the top of the barrel farthest from you.

Use the small key (the gold one) on the chest. Oooh, a hammer and nails.

Turn right one more time, so you're facing the open door, and go outside!

Take the axe from the stump, the chopped wood logs from next to the stump, the chain from under the cabin roof, and the mushroom from near the rightmost fence post. Head back inside.

PART 2: COOKING THE POTION

Spoiler
While facing the door from inside, turn right and examine the papers on the table. There's a second page, so after you read the first page, click on the one behind it (the overlap is on the left).

There's something here about how "a handful of hot dust, a crunchy herb, and something that grows in earth but is not a plant" can weaken the beast. Best to keep those in mind.

Turn twice so you're facing the fireplace. The first step in brewing a potion is boiling the water, so you'd better do that first.

Place the chopped wood below the pot, then use the tinderbox on the wood. FIRE!

The next step is ingredients. There are many things you can add, but not all of them are useful.

"Hot dust" can also mean "spicy seasoning," so add the spice to the pot.

The herb is already well-dried, so that can go right in.

Next up is something that grows but isn't a plant.

Fungi aren't plants, so add the mushroom.

Use the glass bottle on the pot. You have a vial of potion!

The notes said it wears off very quickly, so better not use it right away.

PART 3: FINAL PREPARATIONS

Turn so you're facing the front door. Click the door to close it, and use the silver key on the door to lock it. But a werewolf is stronger than a simple

Click on the very left of the shelf to push the shelf in front of the door.

Turn 180 degrees and close the window. There's no keyhole here, but it has to lock somehow.

Click the latch at the center of the closed window to lock it up. The hook is on the left.

There has to be a way to use the raw meat.

Since the potion is slow-acting, combine the potion and the meat. .And this way, the beast gets the full dose.

Put the meat on the hook above the table (on the screen with the barrels).

Use the axe on the table. Take the planks.

Use the planks on the window, then use the hammer & nails on the planks. That should make things tougher for the

You should also immobilize yourself somehow.

Since the beast can chew through the rope and break the chain, you should tie yourself up with both. (Use the rope on your face in the inventory, then do the same with the chain. Both icons should have a check mark.)

Once you're all tied up, click the hourglass and choose "yes," and then read about your night!

COMMENT: Overal I think this is a pretty nice games,but the graphics need improvement however.One thing I felt dissapointing is that I can't hammer myself on the face,which totally sucks D:

But still,5 stars to you!


People find this review helpful!

dikkon80dikkon80

Rated 5 / 5 stars

Well this was a very fun game! I took sometime, but I finally got a calm night! :D You did a very good job making this game!



blanchonblanchon

Rated 4.5 / 5 stars

Well, this game is a good surprise, the very first point'n'click in wich you have NOT to escape ...!

The game itself is really good, but finding both that chain and the place were the "handful hot of dust" was, was trully hard, by th way, Why ain't the werewolf trying to eat meat he has on himself ?

Anyway, the ending thing was great, I wonder why sometime the beast tries to break thruogh the door and sometime tries through the window ...?

Overall, the game was entertaining, but somehow abit too short, the game was beaten without walkthrough and all by myself in 20 minutes ...


scriptwelder responds:

Werewolf chooses door or window depending on which one is weaker. If both are equal, werewolf chooses the door :)