Go!
Go!
Score:
rated 3.41 / 5 stars
Views:
2,120 Views
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Genre:
Action - Platformer - Other
Tags:
indie
retro
hunter
gem

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Credits & Info

Uploaded
Jun 10, 2013 | 10:59 AM EDT
File Info
Game
6.2 mb
  • Daily 3rd Place June 12, 2013

Author Comments

Just a little flash game where you have to collect all the gems in the level and then find the exit under the time limit. There is 25 levels through 3 worlds. :).

Controls:
Left/Right Arrows: Move
Up Arrow: Jump

Hope you like.

Reviews


Toady626Toady626

Rated 4.5 / 5 stars 3 days ago

Reading through previous peoples' comments, I'd have to agree.

Brilliant game and yes, I nostalged a wee bit, too. I think it is its simplicity that makes this game so addictive.

As afore mentioned, power-ups, high scores and bonuses would be great. Tweaking the difficulty of each level by increasing difficulty, adding more challenging obstacles and reducing time limits without making a game too difficult too early or too easy can be extremely challenging. That elusive golden ratio, lol.

All-in-all, though, a very cool game, I liked it. 4.5/5, allowing for the areas of improvement which I hope to see in GemHunter II.

Great Job!



MalatharneoMalatharneo

Rated 3.5 / 5 stars 4 days ago

Not so bad. Adding high scores, power up would give this an extra +2 stars instead half.


DragonCoin responds:

Next time I aim to do just this :)


PoryhedronPoryhedron

Rated 2.5 / 5 stars 4 days ago

The game stops being fun when the time provided for each level becomes so short that it's impossible to clear the level on your first try because you don't know what the level looks like yet.

This happens less than halfway through the game.


DragonCoin responds:

It was hard trying to find the balance, next time I'll experiment different on level gameplay


EricTEricT

Rated 3 / 5 stars 5 days ago

Old school, nice... Not as fun as some of the other games on the chopping block but still, worth the play.


DragonCoin responds:

Thanks :)


SasukeZXLSasukeZXL

Rated 3 / 5 stars 6 days ago

Enjoyable, but missing basic elements like themes where one can be immersed in.


DragonCoin responds:

Thanks, next time I'll try and find those elements.