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BackDoor- Door 1

rated 4.11 / 5 stars
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Adventure - Other

Credits & Info

Jun 8, 2013 | 12:54 AM EDT

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Author Comments

After an indefinite amount of falling you find yourself in a strange house. The only person who might know what is truly going on is a mysterious individual who contacts you over the phone. Only by solving puzzles and overcoming barriers can you hope to escape.

Controls are listed by mousing over the controller symbol on the top right corner of the game screen. They are also listed below:
Arrow Keys- Movement
Z- Action
X- Use Item
C- Swap Item
Space- Menu (Can swap and combine items here)
0- Mute
+/- - Adjust Volume

(This is actually the first in a series of games that I want to work on. Originally this was going to be one large game, but it was decided that it made more sense to split it up into parts. Hope you enjoy the first part!

Also keep an eye out for Easter Egg things.)

EDIT: Here's a walkthrough for those who need it-

EDIT 2: Now with configurable controls!



Rated 4.5 / 5 stars

This game was great fun! I like the puzzles and style. The story is mysterious and I can't wait for the next episode!

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Rated 5 / 5 stars

Everything in this game was perfect. I really do enjoy it, but it was way too easy. Maybe up the diffuculty level.

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Rated 4.5 / 5 stars

Interesting game feel, suitably challenging, although one thing that could have been easier was how you use items, especially in the inventory. Hoooo boy was that ever a pain in the ass.

Kinda thought the book solution was dumb, but other than that I found the game to be fun.

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Rated 5 / 5 stars

This game was a HUGE challenge but utterly worth it.
I ended up finding a secret are, but I'm not sure if it's the easter egg.
Let's see, hints.
Ah! okay, read everything and remember carefully 1 specific item in the living room, and 1 last hint, walk against all of the areas where you can't go past; this is where the hint Solar gives comes into play. Good luck!

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Rated 3 / 5 stars

I enjoyed the game but I found the inventory a bit frustrating ( mostly that I couldn't empty my hands once I picked something from the inventory menu ).. Otherwise, I'm looking forward to what's behind Door 2. Good job!

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