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Hey SonicSteel! This is one of the creators behind this simple flash animation. I just wanted to point out that yes, we did skip over a lot of detail. A lot of detail. The reason behind this is because we had a deadline. We are (or rather were) Juniors in high school at the time, so it was an assignment to be done. I sincerely thank you for your feedback and we may consider your advice in our next animation. :)
Nice soundtrack, you could get better drawings but it's ok.
what the hell! that sucks!
Fantastic still some bumbs put the Voice acting is very good.And the drawing is not proffesional but it is very good.Please do more !
Really need to work on details. Objects are frequently a single color, as if there's no light reflection at all. Not even an attempt to add a simple gradient to things to show a half-decent light reflection effect. This distracted from scenes like the people walking into the door, because all I saw was two gray rectangles on top of a brown rectangle. No depth, no color, no anything.
No arms on the bodies or legs, to skip out on drawing a walk animation.
Also, the chain on the door is not at all convincing. Are those chains glued to the door? Two handles with a chain and a lock would have been more convincing. Maybe a 'do not enter' sign too.
When that guy fell over, I thought it was someone offscreen holding a ball in their hand. Again, no details. I didn't find this funny, but perhaps that's because I notice the details more than anything.
On the plus side, I did notice that you drew the columns and lots of other things perfectly straight instead of jagged and freehand. So you have some attention to detail.
The story of Alethrion and Amerath, the original creators of the map.
Wendy's gone too far this time.
When League of Legends meets the Ducktales theme
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