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Intro Sequence to Living With Poseidon
The music is pretty nice, I suggest (considering this is an opening sequence), have less bits that require an animation loop (the sweeping lady's loop doesn't loop smoothly). Also look up animation principles and always keep it in the back of your mind to try and use as many of the animation principles as you can (e.g. when Poseidon holds up his chalice, he should drop his hand lower very subtly then raise up). The character in the back of the restaurant scene should stand out a bit more (literally!) Even if he plays a small part, it's fine to show him at the front if it's just the two characters there. The man jogging with his dog feels a little weightless also. Even though he's jogging, you can still slow him down so we actually see his animation. The concept behind this is pretty solid, the background art is great and the character design looks stylized. I think the main thing you need to work on is your animations skills themselves. I'll say this as my last point, even though animation does need an element of realism, it also needs to be visually appealing and realistic is often boring to look at. Feel free to do something crazy/stupid even if it doesn't make physical sense in your animation. Great potential here if you stick with animation and practice, practice, practice!
The story of Alethrion and Amerath, the original creators of the map.
Wendy's gone too far this time.
When League of Legends meets the Ducktales theme
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