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Panda Rush features tight platformer controls, procedurally generated levels, ever-increasing difficulty, retro graphics and high score table.
okay game, but his sliding around is a bit annoying.
Yeah it's a bit slippery. Since the game is more about speed than it is about precise platforming I decided to add sliding. I liked how it felt hectic turning around to save baby pandas while being chased. The controls aren't for everyone but I just thought you'd like to know it was a design choice.
Really liked the game, as a developer, I can see the love you have for your random generated content together with a solid game-play.
Random level, Solid Gameplay, Nice difficulty
Main character Somewhat out of place,
I would like to know info about score and such.
The monster scared the hell out of me (maybe that was a pro)
Haha I'm glad that the hellworm scared you. I used to have nightmares about it. Thank you for the feedback!
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As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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