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-wasd/arrow keys to move
-Mouse to attack in certain direction.
-wasd to move
-j or k to attack
-Numeric keys as skill short-cuts
-i for inventory
-t for skill tree
-p for team party
-o for options
Available in english, spanish and mandarin.
my umbra broke the game with beast mode, i went invincible but if beast mode wears off i die upon returning to town
Doughnuts need a massive nerf.
it's good but the hitboxes need to be changed and the dough nuts in candy land to be nerfed. i dont even have enough time to click the inventory button to heal and i die. complete rage machine
a bit too dull. very slow game play, and i've encoutered a bug it seems. I was just level 4 with my arazec and i rapidly hit the button 2(teleport) when it became an aoe spell, i checked the skill tree and saw that i was suppose to get the skill at lvl 15. i used it on the spider queen and it did a 1 hit K.O.
There is no real improvement over your last "Dragon boy" game.
The story have no soul, the combat is boring and so on so on.
Also on a personal note... candy land? Really? Of all the funny things you could have done you went for candy land?
But putting aside my personal taste the game simply feel empty for me.
I mean the advantages the stats give are pitiful to say the least, also things like "Add +10% to whatever" are not fun to... use or choose.
And the market, why put a different selection of items if they are refreshed everytime you click on the shopper?
Just make a list of items they can sell with different qualities.
Maybe it's because i never really liked grinding games, but i think you could have made more improvements here.
Physics platformer with time-portals. One place - two times and different level geometry.
Help Chase find new love
Defend an arctic base on the frozen moon of Jupiter
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