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May 5, 2013 | 4:51 AM EDT
  • Daily Feature May 6, 2013

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Author Comments

Rebuild a powerful fleet and destroy a strange ghost ship, which appeared from thin air out of the fog! Enjoy 12 different ships each with lots of upgrades. Loot pirates and slay their bosses. Visit 10 towns on your caribbean journey!

- Spell checking
- Faster salvage
- Stronger Boss



Rated 5 / 5 stars

Well makes fun and don't get boring to fast :D
nice 1


Rated 5 / 5 stars

What a BEAUTIFUL game... Until the end. Gameplay is fantastic though, everything is so intuitive and the game never got old. The spelling errors are tolerable, but that ending is boring. Spice it up and this is one of Newgrounds' greats.

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Rated 5 / 5 stars

That was really fun. Good leveling system. Trading is very cool. The only problem I had was not being able to fire sometimes. I figured out that you have to select a ship with AP left, it isn't always auto-selected (for the guy below me.) I only wish there were a larger range of ships.


Rated 5 / 5 stars

this game is awesome for killing time. Not hard to get to grips with at all. The only thing I'm having trouble with is the fact that I can't find the last boss??? I have completed all the lslands and there is nothing for me to do....upgraded everything and i'm just getting in to pointless battles...
Can anyone shed some light on the situation please? Am I missing a trick??

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Rated 5 / 5 stars

very fun. Like others have said it needs a sharper difficulty curve. My thee pinas with crew upgrade just boarded and took over the final boss in one shot. I'm also not clear on ship selection. The ones on the left seem to have more cargo capacity, but like others have said you can make plenty of cash just using the combat ones (I made plenty of dosh trading with the others). I'd be cool if you tweaked the economics to where you really need to use both types of ships in order to succeed. Maybe make dynamite cost 20,000. Or make some commodities spoil .. that way you'd have to get rid of stuff at a loss once in a while rather than just shopping around.

This is a great game, don't get me wrong!

A few more ideas: Crew training could take up some of that extra money .. this could affect combat etc. Also you could have random events, like weather that might spoil your haul (Rough seas broke open your cargo hold .. 20% of gun powder has spoiled). This could damage ships or throw you off course. Seamanship could moderate this with training.

Nice job and hope you keep building or make another version soon..

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