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Caribbean Admiral

rated 4.19 / 5 stars
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Adventure - Other

Credits & Info

May 5, 2013 | 4:51 AM EDT

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Author Comments

Rebuild a powerful fleet and destroy a strange ghost ship, which appeared from thin air out of the fog! Enjoy 12 different ships each with lots of upgrades. Loot pirates and slay their bosses. Visit 10 towns on your caribbean journey!

- Spell checking
- Faster salvage
- Stronger Boss



Rated 4 / 5 stars

For those who have troubles passing certain points:

The options for you to choose which canon balls to use is there for a reason, throw all cash you have and see how it goes.

It's a great game, reminds me of Uncharted Waters by Koei. Though it's not exactly original, but it certainly took a lot of works.

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Rated 3.5 / 5 stars

Good game.
It was a bad joke to me when I was on the last port, stuck for about an hour.
I happened to click and drag by accident, and realized that that was the scroll function.
I then went to buy new ships, and there were like 6 more.
Should've been explained, imo.

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Rated 1.5 / 5 stars

Nice game untill you get to the last city, in my case Dominica. With ALL the upgrades and the best possible ships I can't get more than 1 of them down. I have no way to improve my ships further.
Is it really way too difficult or am I missing something?


Rated 3.5 / 5 stars

It was an ok game.

Some thoughts:
-You need to add scroll bars of some sort to buy ships screen and achievements. I had huge trouble capturing the 5th port, since I had no idea that I could buy better ships than the second one. I even tried capturing other ships, but I soon learned that I wasn't able gain those as my own.
-Your game need in-game instructions so that you can go and check them while you're playing. I spent quite a lot of time to figure out what's the use of upgrading my board size etc.
-Also gaining war points is too slow. I have now finished the game but haven't got even half of the upgrades.

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Rated 3 / 5 stars

I thought it was a great game and concept and then I tried capturing the ports past Montego... Such as Potoprens, Fijo and Panama.

Even with 3 fully upgraded Karraka (Which I found to have the highest HP and only sacrificing a small amount of attack compared to the Caravella) could not survive the onslought at those 3 ports. Especially when the enemy gets to attack first. That also confuses me. How it is determined who gets to attack first?

The only way I can see of winning is if I grind killing smaller fleets of enemies to try and weed out more powerful ones for more rewarding loot or continuously sail between ports buying and selling various resources to make diminishing profits. Then to watch my accumulated gold rapidly decrease at 5,000 gold a pop to have any fair chance at conquering those ports.