Hello, Newgrounds! Being my first time to be a part of Ludum Dare, I'm happy to announce that my team has successfully finished our April 2013 Jam entry, "One Bullet"!
Definitely worth mentioning, we originally planned this project as a level-based adventure centered as an homage to the story of Buddha, whom sacrificed the non-essential things in his life to achieve true euphoria. In relation to our game, we planned to have it change through 4 scenarios: A complex forest, a water dungeon, volcanic area, and finally a sky palace. We further planned the game to progressively get less and less complex, so by the time the player reached the sky palace, the graphics and music would become completely ambient and abstract. In the end, "minimalism" left us with a much shorter experience, but far from our demise.
While time flew by significantly faster than we had anticipated, we're quite satisfied with our entry, and we hope you enjoy it as well!
Art & Game Design: Pix3M
Music & SFX: Potentialing