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Apr 29, 2013 | 11:48 PM EDT

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Author Comments

EDIT: Rebalanced the game a little. It should last a little longer that a minute, and the frustating cacti are mostly gone.

A man forgets the inevitable and stand against everything and everywhere to save his only love. With water. Or maybe high fives.

Instructions: GO FOR THE BLUE DOT!

A game made for the Ludum Dare 26, a competition where you design and develop a game from scratch in 48h. I'm pretty happy with what I had.

The game's page:
compo/ludum-dare-26/?acti on=preview&uid=7556

So, I tried my best to make a short, good experience than a long, bloated and bad experience, because that's how I like LD games, for me. So this shouldn't take longer than a minute. If you don't lose once, that is.

Most of all, have fun!

Made with: Flex + Flixel + GraphicsGale + Audacity

Soon I should game some details better, like music.

My LD ratings for this:
#36 Innovation 4.07
#80 Humor 3.52
#149 Fun 3.53
#223 Overall 3.53
#261 Mood 3.25
#302 Audio 3.12
#554 Graphics 3.03
#863 Theme 3.21



Rated 4.5 / 5 stars

Excellent concept, although the two sections of undodgeable cactus density are rather irritating.

The deep and touching story totally compensates for that flaw, though.

Brantkings responds:

You figured it out. I made thinking on a shift in the player's attention. Yeah, maybe it wasn't the best of ideas.



Rated 4 / 5 stars

This is awesome. ^_^


Rated 4.5 / 5 stars

Really good game, love all aspects! The idea, the animation, everything! A great LD competition game.


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Brantkings responds: