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This is a game created by Nick Faro and Duran Coleman in 48 hours, for the LudumDare game compo.
You are esteemed miner Richard, and have one final task before your retirement: Kill Charles Flint, the evil firespitting gnome of subterranean evil.
There are heaps of secrets, see if you can find them all (including an underlying, somewhat depressing subplot and the most glorious treasure of all...)
Dodge Whistlets, bombs, Jakes and Jacks and all kinds of other ridiculousness that we could think up.
Also, please read the HOWTO.
lovely game! some minor bugs: i have also noticed, that sometimes health pack takes away hearts rather than adding... sometimes digger does not fall down in 2 block gap. on the level where 4 red blocks running around in two separate "tunnels", 2 of them disappeared after a while... i mean, i killed 2, then my roommate asked me to let him check his email, so after i came back (10-15mins) other 2 were gone.
Good, fits the theme, and addicting. The big problem I had with it was dying by touching what appeared to be a health pack.
The controls were a little clumsy, but for a game done in just 48 hours, I like it!
Beginning text scrolls too slowly and is unskippable. No visual feedback to any attack's hitbox. Everything moves when you read signs, but you can't hit anything.
Good start, interesting concept, but need a bit more work.
Use K to skip the intro text.
Edit: Thanks for all the sincere feedback. We made this in 48 hours, but plan on making a sequel. We'll take your advice into consideration.
Pretty simple but i could definitly paly for a long time! good game! it make s me think jof packman a little bit! great work!
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